Files
TeslaRel410/BORLAND/BC45/EXAMPLES/CLASSLIB/TESTDIR/FILEDATA.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

81 lines
1.9 KiB
C++

/*------------------------------------------------------------------------*/
/* */
/* FILEDATA.H */
/* */
/* Copyright (c) 1991, 1993 Borland International */
/* All Rights Reserved. */
/* */
/* Sorted container example header file */
/* */
/*------------------------------------------------------------------------*/
#ifndef __FILEDATA_H
#define __FILEDATA_H
#if !defined( __CSTRING_H )
#include <cstring.h>
#endif // __CSTRING_H
#if !defined( __CLASSLIB__TIME_H )
#include "classlib\time.h"
#endif // __LTIME_H
#ifndef __DIR_H
#include <dir.h>
#endif
class FileData
{
public:
FileData( ffblk& );
friend ostream& operator << ( ostream&, const FileData& );
protected:
string FileName;
TTime FileTime;
long FileSize;
};
class FilesByName : public FileData
{
public:
FilesByName( ffblk& blk ) : FileData( blk ) {}
int operator == ( const FilesByName& ) const;
int operator < ( const FilesByName& ) const ;
};
class FilesByDate : public FileData
{
public:
FilesByDate( ffblk& blk ) : FileData( blk ) {}
int operator == ( const FilesByDate& ) const;
int operator < ( const FilesByDate& ) const;
};
class FilesBySize : public FileData
{
public:
FilesBySize( ffblk& blk ) : FileData( blk ) {}
int operator == ( const FilesBySize& ) const;
int operator < ( const FilesBySize& ) const;
};
#endif