- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
197 lines
4.7 KiB
C++
197 lines
4.7 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1991, 1994 by Borland International, All Rights Reserved
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//
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// Streamable object implementation for TWindow.
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//----------------------------------------------------------------------------
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#include <owl/owlpch.h>
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#include <owl/applicat.h>
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#include <owl/appdict.h>
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#include <owl/window.h>
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#include <owl/scroller.h>
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extern WNDPROC CreateInstanceThunk(TWindow*);
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IMPLEMENT_STREAMABLE(TWindow);
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const int StreamIsTop = 1;
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const int StreamIsTopChild = 2;
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void *
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TWindow::Streamer::Read(ipstream& is, uint32 version) const
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{
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TWindow* o = GetObject();
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int flags;
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is >> flags;
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if (flags & StreamIsTop) {
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o->ChildList = 0; // indicate no children connected yet
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return o; // we only need to read our child list
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}
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o->HWindow = 0;
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o->Parent = 0;
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o->SiblingList = 0;
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o->ChildList = 0;
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o->TransferBuffer = 0;
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o->DefaultProc = 0;
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o->hAccel = 0;
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o->SetUniqueId();
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is >> o->Module;
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TResId TempId;
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is >> TempId;
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o->Title = TempId;
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is >> o->Flags;
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if (o->IsFlagSet(wfFromResource)) {
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o->DefaultProc = (WNDPROC)::DefWindowProc;
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memset(&o->Attr, 0, sizeof(o->Attr));
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}
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else {
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long temp;
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is >> o->Attr.Style >> o->Attr.ExStyle >>
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o->Attr.X >> o->Attr.Y >> o->Attr.W >> o->Attr.H >> temp;
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o->Attr.Param = (char far*)temp;
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o->DefaultProc = (WNDPROC)::DefWindowProc;
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}
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is >> o->Attr.Id
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>> o->Attr.Menu
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>> o->Attr.AccelTable;
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is >> o->ZOrder;
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is >> o->Parent;
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if (o->Parent) {
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o->Application = o->Parent->GetApplication();
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// Version 1 and version 3 sibling streaming techniques
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//
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if (version == 1) {
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if (flags & StreamIsTopChild)
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o->Parent->ChildList = o; // set parent's child pointer to this
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is >> o->ChildList;
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is >> o->SiblingList;
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}
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else {
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o->Parent->AddChild(o);
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static bool readSiblings = true;
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bool saveReadSiblings = readSiblings;
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readSiblings = true;
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is >> o->ChildList;
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readSiblings = saveReadSiblings;
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if (readSiblings) {
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readSiblings = false;
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unsigned numSiblings;
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is >> numSiblings;
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for (unsigned i = 0; i < numSiblings; i++) {
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TWindow* sibling;
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is >> sibling;
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}
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readSiblings = true;
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}
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}
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}
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else {
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o->Application = TYPESAFE_DOWNCAST(o->Module,TApplication);
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if (!o->Application)
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o->Application = ::GetApplicationObject();
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}
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is >> o->Scroller;
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if (o->Scroller)
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o->Scroller->SetWindow(o);
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o->HCursor = 0;
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is >> o->CursorModule >> o->CursorResId;
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o->SetCursor(o->CursorModule, o->CursorResId);
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is >> o->BkgndColor;
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o->Thunk = CreateInstanceThunk(o);
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return o;
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}
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void
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TWindow::Streamer::Write(opstream& os) const
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{
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TWindow* o = GetObject();
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o->AssignZOrder();
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int flags = 0;
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if (o->IsFlagSet(wfStreamTop) || o->IsFlagSet(wfMainWindow))
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flags |= StreamIsTop;
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else if (o->Parent) {
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if ((o->Parent->IsFlagSet(wfStreamTop) || o->Parent->IsFlagSet(wfMainWindow))
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&& o->Parent->ChildList == o)
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flags |= StreamIsTopChild;
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}
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os << flags;
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if (flags & StreamIsTop)
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return;
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os << o->Module;
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os << TResId(o->Title);
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uint32 saveFlags = o->Flags;
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if (o->HWindow)
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saveFlags |= wfAutoCreate;
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os << saveFlags;
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if (!o->IsFlagSet(wfFromResource)) {
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uint32 saveStyle = o->Attr.Style &
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~(WS_MINIMIZE | WS_MAXIMIZE | WS_DISABLED | WS_VISIBLE);
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if (o->HWindow)
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saveStyle |= o->GetWindowLong(GWL_STYLE) &
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(WS_MINIMIZE | WS_MAXIMIZE | WS_DISABLED | WS_VISIBLE);
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os << saveStyle << o->Attr.ExStyle <<
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o->Attr.X << o->Attr.Y << o->Attr.W << o->Attr.H <<
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long(o->Attr.Param);
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}
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os << o->Attr.Id
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<< o->Attr.Menu
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<< o->Attr.AccelTable;
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os << o->ZOrder;
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os << o->Parent;
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#if 0 // (TWindow::Streamer::ClassVersion() == 1)
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os << o->ChildList;
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os << o->SiblingList;
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#else // version >= 3
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if (o->Parent) {
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static bool writeSiblings = true;
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bool saveWriteSiblings = writeSiblings;
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writeSiblings = true;
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os << o->ChildList;
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writeSiblings = saveWriteSiblings;
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if (writeSiblings) {
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writeSiblings = false;
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os << (o->Parent->NumChildren()-1);
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for (TWindow* sibling = o->SiblingList; sibling != o; sibling = sibling->Next())
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os << sibling;
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writeSiblings = true;
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}
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}
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#endif
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os << o->Scroller;
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os << o->CursorModule << o->CursorResId;
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os << o->BkgndColor;
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}
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