Files
TeslaRel410/BORLAND/BDE/EXAMPLES/SNIPIT/INITENG.C
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

89 lines
3.3 KiB
C++

// BDE - (C) Copyright 1995 by Borland International
// initeng.c
#include "snipit.h"
//========================================================================
// Function:
// InitEngSample();
//
// Description:
// This code snipit will initialize IDAPI with a NULL
// environment structure, connect to a standard database (used by
// Paradox and dBASE tables), then clean up before returning.
// Initializing IDAPI with a NULL environment structure will
// force IDAPI to scan for the needed configuration file. The
// search will follow this search hierarchy:
// 1. Use the configuration file specified in the DBIEnv structure
// (not supplied by this example.)
// 2. Check for a defined configuration file in the WIN.INI file
// located in your Windows directory. The entry checked for
// is "[IDAPI]" with a sub-entry of "CONFIGFILE01."
// 3. Check for the configuration file in the startup directory.
// 4. When all else fails, IDAPI will initialize with a
// predefined set of configuration settings. The default
// settings include no locking of Paradox or dBASE tables,
// no network access to tables, and no SQL databases.
//========================================================================
void
InitEngSample (void)
{
hDBIDb hDb; // Handle to the database
DBIResult rslt; // Return value from IDAPI functions
Screen("*** Initializing IDAPI ***\r\n");
BREAK_IN_DEBUGGER();
Screen(" Initializing IDAPI...");
rslt = DbiInit(NULL);
if (ChkRslt(rslt, "Init") == DBIERR_NONE)
{
Screen(" Enable the output of trace information to SNIPIT.INF"
" if the debug\r\n layer DLL is selected...");
DbiDebugLayerOptions(DEBUGON | OUTPUTTOFILE, "SNIPIT.INF");
Screen(" Set the private directory (where temporary tables are"
" placed)...");
rslt = DbiSetPrivateDir(szPrivDirectory);
ChkRslt(rslt, "SetPrivateDir");
// IDAPI initialized. Now open a Standard database (used to
// access Paradox, dBASE, and Text tables), by using a NULL
// database type.
Screen(" Opening a Standard database...");
rslt = DbiOpenDatabase(NULL, NULL, dbiREADWRITE, dbiOPENSHARED,
NULL, 0, NULL, NULL, &hDb);
if (ChkRslt(rslt, "OpenDatabase") != DBIERR_NONE)
{
DbiDebugLayerOptions(0, NULL);
rslt = DbiExit();
ChkRslt(rslt, "Exit");
}
Screen(" Set the working directory...");
rslt = DbiSetDirectory(hDb, (pCHAR)szTblDirectory);
ChkRslt(rslt, "SetDirectory");
Screen(" Closing the database...");
rslt = DbiCloseDatabase(&hDb);
ChkRslt(rslt, "DbClose");
// Shut down the debug layer.
DbiDebugLayerOptions(0, NULL);
Screen(" Exiting IDAPI...");
rslt = DbiExit();
ChkRslt(rslt, "Exit");
}
else
{
Screen(" Error - Could not initialize IDAPI");
}
Screen("\r\n*** End of Example ***");
}