Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
42 lines
610 B
Plaintext
42 lines
610 B
Plaintext
btl4tool.exe
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readme.txt
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btdpl.ini
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btl4opt.exe
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btl4d0.exe
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btl4d2s.exe
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btl4d3s.exe
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btl4.res
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netnub.exe
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setenv.bat
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dpmi32vm.ovl
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32*.exe
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l4gauge.ini
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vr*.*
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*.386
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test.egg
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video\*.*
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video\mat\*.*
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video\mat\arena\*.*
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video\mat\polar\*.*
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video\mat\morning\*.*
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video\mat\day\*.*
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video\mat\evening\*.*
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video\mat\night\*.*
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video\geo\*.*
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video\geo\arena\*.*
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video\geo\polar\*.*
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video\geo\morning\*.*
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video\geo\day\*.*
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video\geo\evening\*.*
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video\geo\night\*.*
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video\tex\*.*
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gauge\*.cfg
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gauge\*.ini
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gauge\*.pc?
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gauge\*.gim
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gauge\*.gat
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audio\*.cfg
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audio\*.ini
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audio\*.res
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