Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
58 lines
1.2 KiB
Plaintext
58 lines
1.2 KiB
Plaintext
[StickPosition_JP]
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IOMapping=JoystickPhysical
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Type=DirectMapping
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Subsystem=ControlsMapper
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AttributeID=StickPosition
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Mode=ModeAlwaysActive
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[TorsoLeft_BJHL]
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IOMapping=ButtonJoystickHatLeft
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Type=DirectMapping
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Subsystem=Torso
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AttributeID=TorsoLeft
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Mode=ModeAlwaysActive
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[TorsoRight_BJHR]
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IOMapping=ButtonJoystickHatRight
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Type=DirectMapping
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Subsystem=Torso
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AttributeID=TorsoRight
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Mode=ModeAlwaysActive
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[PPC_1_Trigger]
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IOMapping=ButtonJoystickTrigger
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Type=DirectMapping
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Subsystem=PPC_1
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AttributeID=TriggerState
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Mode=ModeNonMapping
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[PPC_2_Trigger]
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IOMapping=ButtonJoystickTrigger
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Type=DirectMapping
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Subsystem=PPC_2
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AttributeID=TriggerState
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Mode=ModeNonMapping
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[LRM15_1_ThumbHigh]
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IOMapping=ButtonJoystickThumbHigh
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Type=DirectMapping
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Subsystem=LRM15_1
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AttributeID=TriggerState
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Mode=ModeNonMapping
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[LRM15_2_ThumbHigh]
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IOMapping=ButtonJoystickThumbHigh
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Type=DirectMapping
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Subsystem=LRM15_2
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AttributeID=TriggerState
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Mode=ModeNonMapping
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[LRM15_3_ThumbHigh]
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IOMapping=ButtonJoystickThumbHigh
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Type=DirectMapping
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Subsystem=LRM15_3
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AttributeID=TriggerState
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Mode=ModeNonMapping
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[LRM15_4_ThumbHigh]
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IOMapping=ButtonJoystickThumbHigh
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Type=DirectMapping
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Subsystem=LRM15_4
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AttributeID=TriggerState
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Mode=ModeNonMapping
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