Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
87 lines
1.8 KiB
Objective-C
87 lines
1.8 KiB
Objective-C
;**
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;** BRIEF -- Basic Reconfigurable Interactive Editing Facility
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;**
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;** Written by Dave Nanian and Michael Strickman.
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;**
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;** key.m:
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;**
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;** This macro makes it easy to input the yucchy assign_to_key
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;** key descriptions. Note that if the user answers yes to the
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;** question "Recognize that specific %c? ", the entire keycode,
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;** including the scan code, is used as a string. This forces
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;** BRIEF to use only that specific key on the keyboard.
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;**
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;** Revision history:
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;** -----------------
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(macro key
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(
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(int key_value
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done
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)
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(string to_insert
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reply
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)
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(= to_insert "\"")
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(= done 0)
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(message "Press the keys you want converted, Esc to end.")
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(while (! done)
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(
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(while (== (= key_value (read_char)) -1))
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(if (!= key_value 283)
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(
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(if (% key_value 256)
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(
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(sprintf reply "%c" (% key_value 256))
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(if (index "0123456789*.-+\t\n" reply)
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(
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(sprintf reply "Recognize only that specific %c? " key_value)
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(if (get_parm NULL reply reply 1)
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(
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(if (! (index "yY" reply))
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(%= key_value 256)
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)
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)
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;else
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(= done 2)
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)
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)
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;else
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(%= key_value 256)
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)
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)
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)
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(if (! done)
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(
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(sprintf reply "#%d" key_value)
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(+= to_insert reply)
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)
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)
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)
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;else
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(= done 1)
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)
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(if (! done)
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(message "Continue, or Esc to end.")
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)
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)
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)
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(if (!= done 2)
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(if (> (strlen to_insert) 1)
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(
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(+= to_insert "\"")
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(insert to_insert)
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(message "Sequence inserted.")
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)
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;else
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(message "Nothing to insert.")
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)
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)
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)
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)
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