Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
50 lines
1.6 KiB
Plaintext
50 lines
1.6 KiB
Plaintext
#
|
|
###################################################################
|
|
# Medium Laser Audio Script
|
|
###################################################################
|
|
#
|
|
|
|
[macro]
|
|
LaserFireResource=LaserBFire01
|
|
LaserFirePitchOffset=0
|
|
LaserFireComponent=MediumLaserFireComponent
|
|
LaserFireIndex=LaserBFireIndex
|
|
LaserFireResourceSelect=MediumLaserFireResourceSelect
|
|
LaserFireSampleAndHold=MediumLaserFireSampleAndHold
|
|
#
|
|
LaserSustainResource=LaserBSustain01
|
|
LaserSustainComponent=MediumLaserSustainComponent
|
|
LaserSustainIndex=LaserBSustainIndex
|
|
LaserSustainResourceSelect=MediumLaserSustainResourceSelect
|
|
LaserSustainSampleAndHold=MediumLaserSustainSampleAndHold
|
|
#
|
|
LaserReleaseResource=LaserARelease01
|
|
LaserReleaseComponent=MediumLaserReleaseComponent
|
|
LaserReleaseIndex=LaserAReleaseIndex
|
|
LaserReleaseResourceSelect=MediumLaserReleaseResourceSelect
|
|
LaserReleaseSampleAndHold=MediumLaserReleaseSampleAndHold
|
|
#
|
|
LaserChargeResource=LaserACharge01
|
|
LaserChargeComponent=MediumLaserChargeComponent
|
|
LaserChargeIndex=LaserAChargeIndex
|
|
LaserChargeResourceSelect=MediumLaserChargeResourceSelect
|
|
LaserChargeSampleAndHold=MediumLaserChargeSampleAndHold
|
|
#
|
|
LaserLoadedResource=LaserLoaded01
|
|
LaserLoadedComponent=MediumLaserLoadedComponent
|
|
LaserLoadedSequence=MediumLaserLoadedSequence
|
|
#
|
|
LaserTriggerDuringLoadResource=TriggerDuringLoad01
|
|
LaserTriggerDuringLoadComponent=MediumLaserTriggerDuringLoadComponent
|
|
#
|
|
LaserMisfireResource=LaserAMisfire01
|
|
LaserMisfireComponent=MediumLaserMisfireComponent
|
|
#
|
|
LaserSeekLevelResource=BasicBeep02
|
|
LaserSeekLevelComponent=MediumLaserSeekLevelComponent
|
|
|
|
[include]
|
|
file=audio\lsrcmp.scp
|
|
|
|
|