Files
TeslaRel410/sda4/FX/FLUSH.PFX
T
CydandClaude Fable 5 db7745fcd0 sda4: commit the Glaze developer hard-drive dump
Un-ignored: the dev drive is the ground truth the restoration and
emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer
source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio
content). Kept in-repo for the pod-owner community.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-04 19:41:15 -05:00

33 lines
1.1 KiB
Plaintext

btfx:firesmoke1_scr_tex
0x30000670 45 1 40
0 2 0 2
1 10 1 -2 3 -2
2.5 0.5 2 2 0.00 0
0 2 0 0 2 0
0.3 0.9
0.70 0.90 1.60 1.00 0.00 0.00 0.00 0.00
0.70 0.90 1.30 0.80 0.00 0.00 0.00 0.00
0.40 0.40 1.60 0.00 0.00 0.00 0.00 0.00
0.40 0.50 1.40 0.00 0.00 0.00 0.00 0.00
10 1
3.5 0.5
format of psfx file is (NO BLANK LINES UNTIL END!)
%s texture
%d identifier %d maximum_issue %f release_period %f rate
%f px %f py %f pz %f pv
%f velx %f vely %f velz %f velxv %f velyv %f velzv
%f rad %f radv %f exp %f expv %f dexp %f dexpv
%f accelx %f accely %f accelz %f accelxv %f accelyv %f accelzv
%f atten %f attenv
%f sRi %f sGi %f sBi %f sAi %f sRiv %f sGiv %f sBiv %f sAiv
%f sRo %f sGo %f sBo %f sAo %f sRov %f sGov %f sBov %f sAov
%f eRi %f eGi %f eBi %f eAi %f eRiv %f eGiv %f eBiv %f eAiv
%f eRo %f eGo %f eBo %f eAo %f eRov %f eGov %f eBov %f eAov
%f color_warp %f alpha_warp
%f duration %f durationv
NOTE top 4 bits of identifier control immunity
next 4 bits set 'do dots' if any bits are set
see sparks.pfx for a dotty one