Files
TeslaRel410/CONTENT/BT/SOLIDS/HILLC_CV.SLD
T
CydandClaude Fable 5 fdd9ac9d97 Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit
software, 1994-1996: MUNGA engine and L4 pod layer source (Borland
C++ 5.0), BT/RP game code, and game content (models, audio, maps,
gauges, Division renderer data). Includes third-party libraries:
Division dVS/DPL graphics, HMI SOS audio, WATTCP networking.

Files are preserved byte-for-byte (.gitattributes disables all
line-ending conversion). README.md documents the layout, target
hardware, and toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 13:21:58 -05:00

51 lines
675 B
Scheme

[LAB_ONLY] // this file has not been approved for release
[volume 0]
TypeNumber=2
TypeName=ConeType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-9.215
extmaxX=90.153
extminY=0
extmaxY=20.0234
extminZ=-50.329
extmaxZ=49.039
slcminX=-9.215
slcmaxX=90.153
slcminY=0
slcmaxY=20.0234
slcminZ=-50.329
slcmaxZ=49.039
[volume 1]
TypeNumber=2
TypeName=ConeType
MaterialNumber=2
MaterialName=ConcreteMaterial
extminX=-60
extmaxX=60
extminY=0
extmaxY=15
extminZ=-60
extmaxZ=60
slcminX=-60
slcmaxX=60
slcminY=0
slcmaxY=15
slcminZ=-60
slcmaxZ=60
[COLLISION]
name=hillc.col.sld
count=2
extentcount=0
evilextentcount=0