Files
TeslaRel410/BORLAND/BC45/EXAMPLES/OCF/TUTORIAL/CPPOCF0.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

141 lines
3.1 KiB
C++

// ---------------------------------------------------------------------------
// Copyright (C) 1994 Borland International
// CppOcf0.cpp
// ---------------------------------------------------------------------------
#include <ocf/ocfpch.h>
#include <ocf/ocdefs.h>
#include <windowsx.h>
#include "CppOcf0.h"
// Starting point of all Windows programs
//
int PASCAL
WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
char far* /*lpCmdLine*/, int nCmdShow)
{
try {
MSG msg;
// Any previous instance?
if (!hPrevInstance)
// Initialize app-specific stuff
if (!InitApplication(hInstance))
return 0;
// Instance-specific
if (!InitInstance(hInstance, nCmdShow))
return 0;
// Standard Windows message loop
while (GetMessage(&msg, 0, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
catch (...) {
MessageBox(GetFocus(), "Unknown exception", "Exception caught", MB_OK);
}
return 0;
}
//
// Initialize application-specific stuff and register the class
//
bool
InitApplication(HINSTANCE hInstance)
{
WNDCLASS wc;
wc.style = 0;
wc.lpfnWndProc = (WNDPROC) MainWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(0, IDI_APPLICATION);
wc.hCursor = LoadCursor(0, IDC_ARROW);
wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = MENUNAME;
wc.lpszClassName = CLASSNAME;
return ToBool(RegisterClass(&wc));
}
//
// Initialize instance and display the main window
//
bool
InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hwnd;
hwnd = CreateWindow(CLASSNAME, TITLE,
WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_CLIPSIBLINGS,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
0, 0, hInstance, 0);
if (!hwnd)
return false;
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
return true;
}
//
// Standard message-handler routine for main window
//
long CALLBACK _export
MainWndProc(HWND hwnd, uint message, WPARAM wParam, LPARAM lParam)
{
switch (message) {
HANDLE_MSG(hwnd, WM_CREATE, MainWnd_OnCreate);
HANDLE_MSG(hwnd, WM_CLOSE, MainWnd_OnClose);
HANDLE_MSG(hwnd, WM_DESTROY, MainWnd_OnDestroy);
HANDLE_MSG(hwnd, WM_PAINT, MainWnd_OnPaint);
HANDLE_MSG(hwnd, WM_COMMAND, MainWnd_OnCommand);
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
bool
MainWnd_OnCreate(HWND /*hwnd*/, CREATESTRUCT FAR* /*lpCreateStruct*/)
{
return true;
}
void
MainWnd_OnClose(HWND hwnd)
{
DestroyWindow(hwnd);
}
void
MainWnd_OnDestroy(HWND /*hwnd*/)
{
PostQuitMessage(0);
}
void
MainWnd_OnPaint(HWND hwnd)
{
PAINTSTRUCT ps;
BeginPaint(hwnd, &ps);
RECT rect;
GetClientRect(hwnd, &rect);
EndPaint(hwnd, &ps);
}
void
MainWnd_OnCommand(HWND hwnd, int id, HWND /*hwndCtl*/, uint /*codeNotify*/)
{
switch (id) {
case CM_EXIT: {
PostMessage(hwnd, WM_CLOSE, 0, 0);
break;
}
}
}