- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
205 lines
5.9 KiB
C++
205 lines
5.9 KiB
C++
//----------------------------------------------------------------------------
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// IdeHook - (C) Copyright 1994 by Borland International
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//----------------------------------------------------------------------------
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#pragma hdrstop
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#include "idehook.h"
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#include "pathspec.h"
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#include <string.h>
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#include <windows.h>
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static char targetExeSnipName[] = "TargetExeSnippets";
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static char targetDllSnipName[] = "TargetDllSnippets";
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#define CRLF "\n"
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static char szExeWinMain[] =
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"//" CRLF
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"// This is the WinMain snippet" CRLF
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"//" CRLF
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"#include <windows.h>" CRLF
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CRLF
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"int WINAPI WinMain" CRLF
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"(" CRLF
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" HINSTANCE /* hInstance */," CRLF
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" HINSTANCE /* hPrevInstance */, " CRLF
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" LPSTR /* lpCmdLine */," CRLF
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" int /* howShow */" CRLF
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")" CRLF
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"{" CRLF
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" return(0);" CRLF
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"}" CRLF
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;
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static char szExeOwlMain[] =
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"//" CRLF
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"// This is the OwlMain snippet" CRLF
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"//" CRLF
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"#include <owl/applicat.h>" CRLF
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CRLF
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"int OwlMain( int /* argc */ , char ** /* argv */ )" CRLF
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"{" CRLF
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" return( TApplication().Run() );" CRLF
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"}" CRLF
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;
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static char szExeDefSnip[] =
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"EXETYPE WINDOWS" CRLF
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"CODE PRELOAD MOVEABLE DISCARDABLE" CRLF
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"DATA PRELOAD MOVEABLE MULTIPLE" CRLF
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"HEAPSIZE 4096" CRLF
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"STACKSIZE 8192" CRLF
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;
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class _HOOKCLASS LocalToolClient : public ToolClient
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{
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public:
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ToolReturn _HOOKEP RunTargetExeSnips( ToolInvokeArgs * );
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ToolReturn _HOOKEP RunTargetDllSnips( ToolInvokeArgs * );
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void RegisterMyCallBacks( ToolServer * );
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private:
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int registered;
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static ToolRegisterPack entryPoints[];
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};
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static LocalToolClient localToolClient;
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ToolRegisterPack LocalToolClient::entryPoints[] =
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{
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{ targetExeSnipName, (ToolMethod)&LocalToolClient::RunTargetExeSnips },
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// { targetDllSnipName, (ToolMethod)&LocalToolClient::RunTargetDllSnips },
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{ 0 }
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};
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void
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LocalToolClient::RegisterMyCallBacks( ToolServer * ts )
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{
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if( !registered )
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{
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registered = 1;
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ts->ToolRegisterImplementor( this, entryPoints );
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}
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}
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ToolReturn _HOOKEP
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LocalToolClient::RunTargetExeSnips( ToolInvokeArgs * args )
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{
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ToolReq server;
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ProjectNode node = args->numNodes ? *args->nodeArray : 0;
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if( node )
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{
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ProjectNodeInfo nodeInfo;
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ProjectReq project;
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PathSpec nodePath;
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EditorReq editor;
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project->QueryNodeInfo( node, nodeInfo );
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nodePath.path( nodeInfo.outputLocation );
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// //
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// Do the [.cpp] main source node //
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// //
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nodePath.ext( ".cpp" );
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project->NodeAdd( node, nodePath.path() );
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editor->set_buffer( editor->create_buffer( 0,
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(char *)nodePath.path(),
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0 ) );
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TargetExpertReq targetExpert;
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const char * mainSnip;
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if( targetExpert->QuerySupports( node, 0, OWL, 0 ) )
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mainSnip = szExeOwlMain;
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else
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mainSnip = szExeWinMain;
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editor->insert( (char *)mainSnip );
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editor->show_buffer();
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// //
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// Do the [.def] main source node //
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// //
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nodePath.ext( ".def" );
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project->NodeAdd( node, nodePath.path() );
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editor->set_buffer( editor->create_buffer( 0,
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(char *)nodePath.path(),
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0 ) );
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editor->insert( szExeDefSnip );
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}
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return( Success );
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}
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// //
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// Project stuff //
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// //
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class _HOOKCLASS LocalProjClient : public ProjectClient
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{
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public:
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LocalProjClient();
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virtual void _HOOKEP OpenNotify( const char * name );
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virtual void _HOOKEP CloseNotify() {}
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virtual void _HOOKEP NodeDeleteNotify( ProjectNode ) {}
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virtual void _HOOKEP DependencyQueryResponder(ProjectNode,const char *) {}
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};
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static LocalProjClient LocalProjClient;
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LocalProjClient::LocalProjClient()
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{
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ProjectReq ps;
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ps->RegisterProjectClient(this);
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}
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void _HOOKEP
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LocalProjClient::OpenNotify
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(
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const char * // name
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)
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{
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ToolReq ts;
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localToolClient.RegisterMyCallBacks( ts );
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if( !ts->ToolFind( targetExeSnipName ) )
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{
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ToolInfo toolInfo;
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toolInfo.toolType = Viewer;
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toolInfo.name = targetExeSnipName;
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toolInfo.path = 0;
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toolInfo.flags = OnLocalMenu;
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toolInfo.menuName = "&Target snippets";
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toolInfo.helpHint = "Generate a skeleton for a target";
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toolInfo.defCmdLine = 0;
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toolInfo.appliesTo = ".exe;";
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toolInfo.defaultFor = 0;
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toolInfo.translateTo = 0;
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toolInfo.launchId = CALLBACK_LAUNCH_ID;
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ts->ToolAdd( &toolInfo );
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}
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}
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// End of file
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