- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
160 lines
3.9 KiB
C++
160 lines
3.9 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows - (C) Copyright 1991, 1993 by Borland International
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// A GDI demo program
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//----------------------------------------------------------------------------
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#include <owl\owlpch.h>
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#include <owl\applicat.h>
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#include <owl\mdi.h>
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#include <string.h>
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#include "demobase.h"
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#include "line.h"
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#include "fontx.h"
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#include "bitblt.h"
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#include "arty.h"
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// Menu bar constants
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const int MenuId = 100; // Resource Id of the menubar
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const int MoveToLineToDemoId= 201; // Demo->MoveToDemo Id
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const int FontDemoId = 202; // Demo->Font Demo Id
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const int BitBltDemoId = 203; // Demo->BitBlt Demo Id
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const int ArtyDemoId = 204; // Demo->Arty Demo Id
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const int IconId = 100; // Resource Id of the program icon
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IMPLEMENT_CASTABLE1(TBaseDemoWindow, TWindow);
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//----------------------------------------------------------------------------
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class TGdiDemoWindow : public TMDIClient {
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public:
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TGdiDemoWindow() : TMDIClient() { Attr.Style |= WS_TABSTOP; }
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protected:
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void SetupWindow();
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void CmMoveToLineToDemo();
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void CmFontDemo();
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void CmBitBltDemo();
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void CmArtyDemo();
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void EvTimer(UINT TimerId);
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void EvDestroy();
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DECLARE_RESPONSE_TABLE(TGdiDemoWindow);
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};
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DEFINE_RESPONSE_TABLE1(TGdiDemoWindow, TMDIClient)
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EV_COMMAND(MoveToLineToDemoId, CmMoveToLineToDemo),
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EV_COMMAND(FontDemoId, CmFontDemo),
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EV_COMMAND(BitBltDemoId, CmBitBltDemo),
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EV_COMMAND(ArtyDemoId, CmArtyDemo),
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EV_WM_TIMER,
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EV_WM_DESTROY,
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END_RESPONSE_TABLE;
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//
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// Setup the main demo window, and try to allocate its timer
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//
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void
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TGdiDemoWindow::SetupWindow()
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{
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TMDIClient::SetupWindow();
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int result = IDRETRY;
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while (SetTimer(0, 50, 0) == 0 && result == IDRETRY)
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result = MessageBox("Could not Create Timer", "GDIDemo", MB_RETRYCANCEL);
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if (result == IDCANCEL)
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PostQuitMessage(0);
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}
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//
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// In response to a demo command, create one of the demo windows as the client
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// of an mdi child frame. Turn of the icon for the mdi child to allow the
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// client to paint itself when iconic.
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//
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void
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TGdiDemoWindow::CmMoveToLineToDemo()
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{
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TMDIChild* child = new TMDIChild(*this, "MoveTo/LineTo Window",
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new TMoveToLineToWindow);
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child->SetIcon(0, 0);
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child->Create();
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}
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void
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TGdiDemoWindow::CmFontDemo()
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{
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TMDIChild* child = new TMDIChild(*this, "Font Window", new TFontWindow);;
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child->SetIcon(GetApplication(), 101);
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child->Create();
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}
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void
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TGdiDemoWindow::CmBitBltDemo()
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{
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TMDIChild* child = new TMDIChild(*this, "BitBlt Window", new TBitBltWindow);
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child->SetIcon(0, 0);
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child->Create();
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}
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void
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TGdiDemoWindow::CmArtyDemo()
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{
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TMDIChild* child = new TMDIChild(*this, "Arty Window", new TArtyWindow);
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child->SetIcon(0, 0);
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child->Create();
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}
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//
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// Get client demo window from mdi child frame using typesafe downcasting
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//
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void
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ChildTimers(TWindow* p, void*)
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{
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TFrameWindow* frame = TYPESAFE_DOWNCAST(p, TFrameWindow);
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CHECK(frame);
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TBaseDemoWindow* demoWin = TYPESAFE_DOWNCAST(frame->GetClientWindow(), TBaseDemoWindow);
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CHECK(demoWin);
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demoWin->TimerTick();
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}
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//
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// In response to WMTimer messages, each MDI child window's TimerTick
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// Method is called.
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//
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void
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TGdiDemoWindow::EvTimer(UINT)
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{
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ForEach(ChildTimers, 0);
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}
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void
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TGdiDemoWindow::EvDestroy()
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{
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KillTimer(0);
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TMDIClient::EvDestroy();
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}
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//----------------------------------------------------------------------------
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class TGdiDemoApp : public TApplication {
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public:
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TGdiDemoApp() : TApplication() {}
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void InitMainWindow();
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};
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void
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TGdiDemoApp::InitMainWindow()
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{
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MainWindow = new TMDIFrame("GDI Demo", MenuId, *new TGdiDemoWindow);
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MainWindow->SetIcon(this, IconId);
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}
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int
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OwlMain(int /*argc*/, char* /*argv*/ [])
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{
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return TGdiDemoApp().Run();
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}
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