Files
TeslaRel410/BORLAND/BC45/EXAMPLES/OWL/OWLAPPS/PEEPER/PEEPER.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

120 lines
3.4 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows - (C) Copyright 1991, 1993 by Borland International
//
// Peeper is a program that allows the user to select some windows and
// perform one or more actions on those windows. Actions include:
// . Changing the window text (caption).
// . Sending messages.
//
// The windows that are selected are put into a list which can be cleared
// at any time to start over.
//
// To choose a window click on the 'Peep!' button and when the mouse if over
// a window that you want to choose, click the left mouse button. To stop
// 'peeping' click the right mouse button. You can't peep Peeper.
//----------------------------------------------------------------------------
#if !defined(__PEEPER_H)
#define __PEEPER_H
#include <owl\applicat.h>
#include <owl\dialog.h>
#include <classlib\vectimp.h>
#include "peeper.rh"
//
// global functions used with ForEach():
//
void SendWMSetText(HWND& hWnd, void* p);
void SendSysMessage(HWND& hWnd, void* p);
void SendWMMessage(HWND& hWnd, void* p);
//////////////////////////////////////////////////////////////////////
//
// Handles the 'peeping' process by capturing, tracking and releasing
// the mouse.
//
class TClientWindow : public TWindow {
public:
TClientWindow() : TWindow(0, "") {}
protected:
void DisplayWinInfo();
void EvLButtonDown(UINT mod_keys, TPoint& point);
void EvRButtonDown(UINT mod_keys, TPoint& point);
DECLARE_RESPONSE_TABLE(TClientWindow);
};
//////////////////////////////////////////////////////////////////////
// Transfer buffer for the messages dialog.
struct MessagesTB {
MessagesTB()
{
MaxCB = MinCB = PaintCB = RestoreCB = PasteCB = CloseCB = FALSE;
}
BOOL MaxCB, MinCB, PaintCB, RestoreCB, PasteCB, CloseCB;
};
//
// Dialog that contains checkboxs that reprsent the messages the user wants
// to send to the selected windows.
//
class TMessagesDialog : public TDialog {
public:
TMessagesDialog(TWindow* parent, MessagesTB* mtb)
: TDialog(parent, IDD_MESSAGES)
{
MaximizeCB = new TCheckBox(this, IDC_MAXIMIZE);
MinimizeCB = new TCheckBox(this, IDC_MINIMIZE);
PaintCB = new TCheckBox(this, IDC_PAINT);
RestoreCB = new TCheckBox(this, IDC_RESTORE);
PasteCB = new TCheckBox(this, IDC_PASTE);
CloseCB = new TCheckBox(this, IDC_CLOSE);
SetTransferBuffer(mtb);
}
private:
TCheckBox* MaximizeCB;
TCheckBox* MinimizeCB;
TCheckBox* PaintCB;
TCheckBox* RestoreCB;
TCheckBox* PasteCB;
TCheckBox* CloseCB;
};
//////////////////////////////////////////////////////////////////////
//
// Peeper application. Handles most of the messages.
//
class TPeeper : public TApplication {
public:
TPeeper() : TApplication("Peeper") {}
~TPeeper() { delete WindowList; }
void InitMainWindow();
private:
TWindow* Client;
TStatic* SelWinText;
TListBox* SelectedWindows;
TControlBar* Actions;
TMessageBar* StatusLine;
TCVectorImp<HWND>* WindowList;
void CmPeeping();
void CmChangeCaption();
void CmClearWindowList();
void CmSendMessage();
void CmHelp();
friend class TClientWindow;
DECLARE_RESPONSE_TABLE(TPeeper);
};
#endif