- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
22 lines
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22 lines
760 B
Plaintext
Instructions for the ide example MAKEALL.IDE.
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//
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// Instructions for MakeAll.ide
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// Copyright Borland International, 1993
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//
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Some tools (such as the Microsoft Help Compilers) seem
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to need assitance in directing the final output of their
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translaion to a given directory. In order to accomodate
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this and put the resulting [.hlp] files into their proper
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directories, please make sure that you have made the
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the examples\ide\deliver\deliver.ide project and delivered
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it into the bin directory. That will allow that this project
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to complete successfully.
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Optionally you may chose to skip the [.hpj] compiliation
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by selecting 'Edit Local Options' from the [.hpj]'s SpeedMenu,
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going to 'Build Attributes' section and selecting
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'Never Build'.
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