Files
TeslaRel410/BORLAND/BC45/INCLUDE/OWL/CHECKBOX.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

101 lines
2.6 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1991, 1994 by Borland International, All Rights Reserved
//
// Defines class TCheckBox. This defines the basic behavior
// for all check boxes.
//----------------------------------------------------------------------------
#if !defined(OWL_CHECKBOX_H)
#define OWL_CHECKBOX_H
#if !defined(OWL_BUTTON_H)
# include <owl/button.h>
#endif
class _OWLCLASS TGroupBox;
//
// Checkbox flags indicating check state
//
enum {
BF_CHECKED = 0x01,
BF_GRAYED = 0x02,
BF_UNCHECKED = 0x0
};
//
// class TCheckBox
// ----- ---------
//
class _OWLCLASS TCheckBox : public TButton {
public:
TGroupBox* Group;
TCheckBox(TWindow* parent,
int id,
const char far* title,
int x, int y, int w, int h,
TGroupBox* group = 0,
TModule* module = 0);
TCheckBox(TWindow* parent,
int resourceId,
TGroupBox* group = 0,
TModule* module = 0);
void Check() {SetCheck(BF_CHECKED);}
void Uncheck() {SetCheck(BF_UNCHECKED);}
void Toggle();
uint GetCheck() const;
void SetCheck(uint check);
uint GetState() const;
void SetState(uint state) {SendMessage(BM_SETSTATE, state);}
void SetStyle(uint style, bool redraw);
//
// Override TWindow virtual member functions
//
uint Transfer(void* buffer, TTransferDirection direction);
protected:
//
// override TButton's processing so drawable check boxes and radio
// buttons work properly
//
uint EvGetDlgCode(MSG far*) {return (uint)DefaultProcessing();}
//
// child id notification
//
void BNClicked(); // BN_CLICKED
char far* GetClassName();
private:
//
// hidden to prevent accidental copying or assignment
//
TCheckBox(const TCheckBox&);
TCheckBox& operator =(const TCheckBox&);
DECLARE_RESPONSE_TABLE(TCheckBox);
DECLARE_STREAMABLE(_OWLCLASS, TCheckBox, 1);
};
inline uint TCheckBox::GetCheck() const {
return (uint)CONST_CAST(TCheckBox*, this)->SendMessage(BM_GETCHECK);
}
inline uint TCheckBox::GetState() const {
return (uint)CONST_CAST(TCheckBox*, this)->SendMessage(BM_GETSTATE);
}
inline void TCheckBox::SetStyle(uint style, bool redraw) {
SendMessage(BM_SETSTYLE, style, MAKELPARAM(redraw,0));
}
#endif // OWL_CHECKBOX_H