Files
TeslaRel410/BORLAND/BC45/INCLUDE/OWL/EXCEPT.RC
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

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//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
//
// Resources to use with owl
//----------------------------------------------------------------------------
#include <owl/except.rh>
#if defined(RC_INVOKED)
//
// Exception string resources
//
#if !defined(NO_IDS_EXCEPT) && !defined(__IDS_EXCEPT)
#define __IDS_EXCEPT
STRINGTABLE LOADONCALL MOVEABLE DISCARDABLE
{
IDS_OWLEXCEPTION "ObjectWindows Exception"
IDS_UNHANDLEDXMSG "Unhandled Exception"
IDS_OKTORESUME "OK to resume?"
IDS_UNKNOWNEXCEPTION "Unknown exception"
IDS_UNKNOWNERROR "Unknown error"
IDS_NOAPP "No application object"
IDS_OUTOFMEMORY "Out of memory"
IDS_INVALIDMODULE "Invalid module specified for window"
IDS_INVALIDMAINWINDOW "Invalid MainWindow"
IDS_VBXLIBRARYFAIL "VBX Library init failure"
IDS_INVALIDWINDOW "Invalid window %s"
IDS_INVALIDCHILDWINDOW "Invalid child window %s"
IDS_INVALIDCLIENTWINDOW "Invalid client window %s"
IDS_CLASSREGISTERFAIL "Class registration fail for window %s"
IDS_CHILDREGISTERFAIL "Child class registration fail for window %s"
IDS_WINDOWCREATEFAIL "Create fail for window %s"
IDS_WINDOWEXECUTEFAIL "Execute fail for window %s"
IDS_CHILDCREATEFAIL "Child create fail for window %s"
IDS_MENUFAILURE "Menu creation failure"
IDS_VALIDATORSYNTAX "Validator syntax error"
IDS_PRINTERERROR "Printer error"
IDS_LAYOUTINCOMPLETE "Incomplete layout constraints specified in window %s"
IDS_LAYOUTBADRELWIN "Invalid relative window specified in layout constraint in window %s"
IDS_GDIFAILURE "GDI failure"
IDS_GDIALLOCFAIL "GDI allocate failure"
IDS_GDICREATEFAIL "GDI creation failure"
IDS_GDIRESLOADFAIL "GDI resource load failure"
IDS_GDIFILEREADFAIL "GDI file read failure"
IDS_GDIDELETEFAIL "GDI object %X delete failure"
IDS_GDIDESTROYFAIL "GDI object %X destroy failure"
IDS_INVALIDDIBHANDLE "Invalid DIB handle %X"
}
#endif
#undef NO_IDS_EXCEPT
#endif // defined(RC_INVOKED)