- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
98 lines
3.1 KiB
C++
98 lines
3.1 KiB
C++
//----------------------------------------------------------------------------
|
|
// ObjectWindows
|
|
// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
|
|
//
|
|
// Class TStatusBar.
|
|
//----------------------------------------------------------------------------
|
|
#if !defined(OWL_STATUSBA_H)
|
|
#define OWL_STATUSBA_H
|
|
|
|
#if !defined(OWL_MESSAGEB_H)
|
|
# include <owl/messageb.h>
|
|
#endif
|
|
#if !defined(OWL_TEXTGADG_H)
|
|
# include <owl/textgadg.h>
|
|
#endif
|
|
|
|
//
|
|
// class TStatusBar
|
|
// ----- ----------
|
|
//
|
|
// status bars have more options than a plain message bar: you can have
|
|
// multiple text gadgets, different style borders, and you can reserve space
|
|
// for mode indicators
|
|
//
|
|
class _OWLCLASS TStatusBar : public TMessageBar {
|
|
public:
|
|
enum TModeIndicator {
|
|
ExtendSelection = 1,
|
|
CapsLock = 1 << 1,
|
|
NumLock = 1 << 2,
|
|
ScrollLock = 1 << 3,
|
|
Overtype = 1 << 4,
|
|
RecordingMacro = 1 << 5
|
|
};
|
|
|
|
TStatusBar(TWindow* parent = 0,
|
|
TGadget::TBorderStyle borderStyle = TGadget::Recessed,
|
|
uint modeIndicators = 0,
|
|
TFont* font = new TGadgetWindowFont,
|
|
TModule* module = 0);
|
|
|
|
//
|
|
// by default, adds "gadget" after the existing text gadgets and before
|
|
// the mode indicator gadgets. sets the border style to the style specified
|
|
// during construction.
|
|
//
|
|
void Insert(TGadget& gadget, TPlacement = After, TGadget* sibling = 0);
|
|
|
|
TGadget* operator [](uint index); // can't access mode indicator gadgets
|
|
|
|
//
|
|
// in order for the mode indicator status to appear you must have
|
|
// specified the mode when the window was constructed
|
|
//
|
|
bool GetModeIndicator(TModeIndicator i) const
|
|
{return (ModeIndicatorState & i) ? 1 : 0;}
|
|
void SetModeIndicator(TModeIndicator, bool state);
|
|
void ToggleModeIndicator(TModeIndicator);
|
|
|
|
struct TSpacing {
|
|
TMargins::TUnits Units;
|
|
int Value;
|
|
|
|
TSpacing() {Units = TMargins::LayoutUnits; Value = 0;}
|
|
};
|
|
|
|
//
|
|
// sets the spacing to be used between mode indicator gadgets
|
|
//
|
|
void SetSpacing(TSpacing& spacing) {Spacing = spacing;}
|
|
|
|
protected:
|
|
TGadget::TBorderStyle BorderStyle;
|
|
TSpacing Spacing;
|
|
uint NumModeIndicators;
|
|
uint ModeIndicators;
|
|
uint ModeIndicatorState;
|
|
|
|
void PositionGadget(TGadget* previous, TGadget* next, TPoint& point);
|
|
bool PreProcessMsg(MSG& msg);
|
|
bool IdleAction(long);
|
|
|
|
private:
|
|
bool GetGadgetAndStrings(TModeIndicator mode, TTextGadget*& gadget,
|
|
const char*& strOn, const char*& strOff);
|
|
bool IsModeIndicator(TGadget* gadget);
|
|
|
|
//
|
|
// hidden to prevent accidental copying or assignment
|
|
//
|
|
TStatusBar(const TStatusBar&);
|
|
TStatusBar& operator =(const TStatusBar&);
|
|
|
|
DECLARE_CASTABLE;
|
|
};
|
|
|
|
#endif // OWL_STATUSBA_H
|