Files
TeslaRel410/BORLAND/BC45/INCLUDE/STRESS.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

66 lines
2.0 KiB
C++

/*****************************************************************************\
* *
* stress.h - Stress functions definitions *
* *
*******************************************************************************/
/*
* C/C++ Run Time Library - Version 6.5
*
* Copyright (c) 1987, 1994 by Borland International
* All Rights Reserved.
*
*/
#ifndef __STRESS_H /* prevent multiple includes */
#define __STRESS_H
#ifndef __WINDOWS_H
#include <windows.h> /* <windows.h> must be included */
#endif /* __WINDOWS_H */
#ifndef RC_INVOKED
#pragma option -a- /* Assume byte packing throughout */
#endif /* RC_INVOKED */
#ifdef __cplusplus
extern "C" { /* Assume C declarations for C++ */
#endif /* __cplusplus */
/****** Simple types & common helper macros *********************************/
/* If included with the 3.0 windows.h, define compatible aliases */
#if !defined(WINVER) || (WINVER < 0x030a)
#define UINT WORD
#define WINAPI FAR PASCAL
#endif /* WIN3.0 */
/* stuff for AllocDiskSpace() */
#define EDS_WIN 1
#define EDS_CUR 2
#define EDS_TEMP 3
/* function prototypes */
BOOL WINAPI AllocMem(DWORD);
void WINAPI FreeAllMem(void);
int WINAPI AllocFileHandles(int);
void WINAPI UnAllocFileHandles(void);
int WINAPI GetFreeFileHandles(void);
int WINAPI AllocDiskSpace(long,UINT);
void WINAPI UnAllocDiskSpace(UINT);
BOOL WINAPI AllocUserMem(UINT);
void WINAPI FreeAllUserMem(void);
BOOL WINAPI AllocGDIMem(UINT);
void WINAPI FreeAllGDIMem(void);
#ifdef __cplusplus
} /* End of extern "C" { */
#endif /* __cplusplus */
#ifndef RC_INVOKED
#pragma option -a. /* Revert to default packing */
#endif /* RC_INVOKED */
#endif /* __STRESS_H */