Files
TeslaRel410/BORLAND/BC45/SOURCE/OCF/BOCOLE/BOLEFACT.H
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

100 lines
2.6 KiB
C++

//
//**************************************************************************
//
// BOleFact.h -- Declares the server-side helper for allowing OLE2 to
// create objects made available by Bolero server apps.
//
// Copyright (c) 1993,94 by Borland International, Inc. All rights reserved
//
//**************************************************************************
#ifndef _BOLEFACT_H
#define _BOLEFACT_H
#include "BOleComp.h"
class _ICLASS BOleSite;
class _ICLASS BOleInProcFactory;
// class BOleFact -- OLE 2.0 Factory helper
//
class _ICLASS BOleFact : public BOleComponent, public IBClass
{
protected:
unsigned RefCnt;
BCID regId;
IBClassMgr * pObjCM;
DWORD hReg;
DWORD dwRegisterActiveObject;
CLSID id;
BOleInProcFactory FAR* pIPEFact;
public:
BOleFact(BOleClassManager * pFact, IBUnknownMain *pOuter);
~BOleFact();
virtual HRESULT _IFUNC Init(BOOL fSelfEmbed, LPCOLESTR pszProgId,
IBClassMgr * pCM, BCID rid);
virtual HRESULT _IFUNC Register(BOOL fSingleUse);
virtual HRESULT _IFUNC Revoke();
virtual HRESULT _IFUNC GetClassID(LPCLSID pClass);
virtual BOOL _IFUNC IsA(REFCLSID);
virtual BOOL _IFUNC AllowEmbedFromSelf ();
virtual HRESULT _IFUNC GetEmbeddingHelperFactory (LPUNKNOWN *ppF);
IBClassMgr * ClassMgrGet() { return pObjCM; }
operator const CLSID &() const {return id;}
// IUnknown Methods
//
DEFINE_IUNKNOWN(pObjOuter);
virtual HRESULT _IFUNC QueryInterfaceMain(REFIID iid, LPVOID FAR* pif);
// IClassFactory methods
//
HRESULT _IFUNC CreateInstance(IUnknown FAR* pUnk, REFIID iid, LPVOID FAR* ppv);
HRESULT _IFUNC LockServer(BOOL fLock);
};
//
// BOleInProcFactory -- Private factory used when a server object is
// registered to be instantiated in its own container
//
class _ICLASS BOleInProcFactory : public BOleComponent, public IClassFactory
{
public:
BOleInProcFactory (BOleClassManager *,BOleFact FAR*, REFIID);
~BOleInProcFactory ();
HRESULT _IFUNC Register (BOOL);
HRESULT _IFUNC Revoke ();
// IUnknown methods
//
virtual HRESULT _IFUNC QueryInterfaceMain (REFIID iid, LPVOID FAR* pif);
DEFINE_IUNKNOWN(pObjOuter);
protected:
ULONG nRef;
DWORD regCookie;
BOleFact *pRealFactory;
REFIID iidServer;
// IClassFactory methods
//
virtual HRESULT _IFUNC CreateInstance (LPUNKNOWN pUnk, REFIID iid,
LPVOID FAR* ppv);
virtual HRESULT _IFUNC LockServer (BOOL fLock);
};
#endif