- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
66 lines
1.3 KiB
C++
66 lines
1.3 KiB
C++
//
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//**************************************************************************
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//
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// OleDLL.cpp -- DLL entry/exit points for BOLE.DLL
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//
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// Copyright (c) 1993,94 by Borland International, Inc. All rights reserved
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//
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//**************************************************************************
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#include <BOle32.h>
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#include <Windows.h>
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#include "OLE2UI.h"
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HINSTANCE boleInst;
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// This works around an RTL bug which leaves Win87EM.DLL locked
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//
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#if defined(__BORLANDC__) && !defined(WIN32)
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extern unsigned _LockWIN87EM;
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void WhackRTL () { _LockWIN87EM = FALSE; }
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#pragma startup WhackRTL 0
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#endif
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extern "C" {
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#include "ole2ui.h"
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}
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OLEDBGDATA_MAIN ("BOLE")
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extern "C" int FAR PASCAL LibMain( HINSTANCE hInst, WORD, WORD, LPSTR )
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{
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boleInst = hInst;
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OleUIInitialize (boleInst, NULL);
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return 1;
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}
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extern "C" int FAR PASCAL WEP(int /*systemExit*/)
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{
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OleUIUninitialize ();
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return 1;
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}
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#ifdef WIN32
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extern "C" BOOL WINAPI DllEntryPoint( HINSTANCE hInst, DWORD dwReason, LPVOID )
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{
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switch (dwReason) {
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case DLL_PROCESS_ATTACH:
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LibMain(hInst, NULL, NULL, NULL);
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break;
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case DLL_PROCESS_DETACH:
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WEP(NULL);
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break;
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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break;
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}
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return 1;
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}
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#endif
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