- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
95 lines
3.5 KiB
C++
95 lines
3.5 KiB
C++
//----------------------------------------------------------------------------
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// ObjectConnections - (C) Copyright 1994 by Borland International
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// Simple EXE to load and run a DLL server
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//----------------------------------------------------------------------------
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#define STRICT
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#include <windows.h>
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#include <shellapi.h>
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#include <ole2.h>
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#define _IFUNC STDMETHODCALLTYPE
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typedef HRESULT STDAPICALLTYPE (*TDllGetClassObject)(const GUID far& clsid,
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const GUID far& iid,
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void far* far* retObj);
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class TDummy : public IUnknown {
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HRESULT _IFUNC QueryInterface(const GUID far& iid, void far* far* pif)
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{*pif = 0; return iid==IID_NULL ? NOERROR : ResultFromScode(E_NOINTERFACE);}
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unsigned long _IFUNC AddRef() {return 1;}
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unsigned long _IFUNC Release(){return 0;}
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};
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int PASCAL
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WinMain(HINSTANCE/*hInst*/, HINSTANCE/*prev*/, char far* cmdLine, int/*show*/)
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{
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char* error = 0;
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const int guidChars = 38;
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const int guidKeySize = sizeof("CLSID\\")-1;
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char guidBuf[guidKeySize + guidChars + 1] = "CLSID\\";
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const int pathSize = 260;
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char path[pathSize];
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long guidBufSize = guidChars + 1;
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long pathBufSize = pathSize;
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long rstat;
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HKEY key;
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if (!cmdLine || !cmdLine[0]) {
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cmdLine = "Error";
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error = "Command line must have DLL ProgId";
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} else if (::RegOpenKey(HKEY_CLASSES_ROOT, cmdLine, &key) != ERROR_SUCCESS) {
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error = "ProgId not found in Registry";
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} else {
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rstat = ::RegQueryValue(key, "CLSID", guidBuf+guidKeySize, &guidBufSize);
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::RegCloseKey(key);
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if (rstat != ERROR_SUCCESS ||
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::RegOpenKey(HKEY_CLASSES_ROOT, guidBuf, &key) != ERROR_SUCCESS) {
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error = "CLSID not found in Registry";
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} else {
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rstat = ::RegQueryValue(key, "InprocServer", path, &pathBufSize);
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::RegCloseKey(key);
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if (rstat != ERROR_SUCCESS) {
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error = "No InprocServer specified in Registry";
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} else {
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::OleInitialize(0);
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HINSTANCE hLib = ::LoadLibrary(path);
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if (hLib < HINSTANCE_ERROR) {
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error = "Could not load library";
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} else {
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TDllGetClassObject entry = (TDllGetClassObject)::GetProcAddress(hLib,
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"DllGetClassObject");
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if (!entry) {
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error = "Could not find entry point";
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} else {
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IClassFactory* factory;
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GUID guid;
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::CLSIDFromString(guidBuf+guidKeySize, &guid);
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HRESULT stat = (*entry)(guid, IID_IClassFactory,
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(void far*far*)&factory);
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if (stat) {
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error = "Could not obtain factory";
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} else {
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IUnknown* ifc;
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stat = factory->CreateInstance(&TDummy(), IID_IUnknown,
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(void far*far*)&ifc);
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factory->Release();
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if (stat) {
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error = "Could not create object";
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} else {
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long refs = ifc->Release();
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char buf[30];
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wsprintf(buf, "Reference count = %li", refs);
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if (refs != 0)
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error = buf;
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}
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}
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}
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::FreeLibrary(hLib);
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}
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::OleUninitialize();
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}
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}
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}
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if (error)
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::MessageBox(0, error, "DLLRUN - (c) Borland 1994", MB_OK);
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return error != 0;
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}
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