Files
TeslaRel410/BORLAND/BC45/SOURCE/OWL/INPUTDIA.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

94 lines
2.3 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
//
// Implementation of TInputDialog. User string input dialog box
//----------------------------------------------------------------------------
#pragma hdrignore SECTION
#include <owl/owlpch.h>
#include <owl/inputdia.h>
#include <string.h>
#include <owl/edit.h>
#include <owl/validate.h>
#if !defined(SECTION) || SECTION == 1
TInputDialog::TInputDialog(TWindow* parent,
const char far* title,
const char far* prompt,
char far* buffer,
int bufferSize,
TModule* module,
TValidator* validator)
:
TWindow(parent, title, module),
TDialog(parent, IDD_INPUTDIALOG, module)
{
PRECONDITION(buffer);
SetCaption(title);
Prompt = strnewdup(prompt);
Buffer = buffer;
BufferSize = bufferSize;
if (validator)
new TEdit(this,ID_INPUT)->SetValidator(validator);
}
TInputDialog::~TInputDialog()
{
delete [] Prompt;
}
//
// sets and gets the values of the items (controls) of the input dialog
//
void
TInputDialog::TransferData(TTransferDirection direction)
{
if (direction == tdSetData) {
SetDlgItemText(ID_PROMPT, Prompt);
SetDlgItemText(ID_INPUT, Buffer);
}
else if (direction == tdGetData) {
GetDlgItemText(ID_INPUT, Buffer, BufferSize);
}
}
//
// sets the values of the items(controls) of the input dialog
//
void
TInputDialog::SetupWindow()
{
TDialog::SetupWindow();
SendDlgItemMessage(ID_INPUT, EM_LIMITTEXT, BufferSize - 1, 0);
}
#endif
#if !defined(SECTION) || SECTION == 2
IMPLEMENT_STREAMABLE2(TInputDialog, TDialog, TWindow);
//
// reads an instance of TInputDialog from the passed ipstream
//
void*
TInputDialog::Streamer::Read(ipstream& is, uint32 /*version*/) const
{
ReadBaseObject((TDialog*)GetObject(), is);
GetObject()->Prompt = is.freadString();
return GetObject();
}
//
// writes the TInputDialog to the passed opstream
//
void
TInputDialog::Streamer::Write(opstream& os) const
{
WriteBaseObject((TDialog*)GetObject(), os);
os.fwriteString(GetObject()->Prompt);
}
#endif