- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
94 lines
2.3 KiB
C++
94 lines
2.3 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
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//
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// Implementation of TInputDialog. User string input dialog box
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//----------------------------------------------------------------------------
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#pragma hdrignore SECTION
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#include <owl/owlpch.h>
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#include <owl/inputdia.h>
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#include <string.h>
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#include <owl/edit.h>
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#include <owl/validate.h>
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#if !defined(SECTION) || SECTION == 1
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TInputDialog::TInputDialog(TWindow* parent,
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const char far* title,
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const char far* prompt,
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char far* buffer,
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int bufferSize,
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TModule* module,
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TValidator* validator)
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:
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TWindow(parent, title, module),
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TDialog(parent, IDD_INPUTDIALOG, module)
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{
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PRECONDITION(buffer);
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SetCaption(title);
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Prompt = strnewdup(prompt);
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Buffer = buffer;
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BufferSize = bufferSize;
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if (validator)
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new TEdit(this,ID_INPUT)->SetValidator(validator);
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}
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TInputDialog::~TInputDialog()
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{
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delete [] Prompt;
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}
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//
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// sets and gets the values of the items (controls) of the input dialog
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//
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void
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TInputDialog::TransferData(TTransferDirection direction)
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{
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if (direction == tdSetData) {
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SetDlgItemText(ID_PROMPT, Prompt);
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SetDlgItemText(ID_INPUT, Buffer);
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}
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else if (direction == tdGetData) {
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GetDlgItemText(ID_INPUT, Buffer, BufferSize);
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}
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}
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//
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// sets the values of the items(controls) of the input dialog
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//
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void
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TInputDialog::SetupWindow()
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{
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TDialog::SetupWindow();
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SendDlgItemMessage(ID_INPUT, EM_LIMITTEXT, BufferSize - 1, 0);
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}
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#endif
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#if !defined(SECTION) || SECTION == 2
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IMPLEMENT_STREAMABLE2(TInputDialog, TDialog, TWindow);
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//
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// reads an instance of TInputDialog from the passed ipstream
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//
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void*
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TInputDialog::Streamer::Read(ipstream& is, uint32 /*version*/) const
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{
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ReadBaseObject((TDialog*)GetObject(), is);
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GetObject()->Prompt = is.freadString();
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return GetObject();
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}
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//
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// writes the TInputDialog to the passed opstream
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//
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void
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TInputDialog::Streamer::Write(opstream& os) const
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{
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WriteBaseObject((TDialog*)GetObject(), os);
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os.fwriteString(GetObject()->Prompt);
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}
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#endif
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