Files
TeslaRel410/BORLAND/BC45/SOURCE/OWL/MEMORYDC.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

147 lines
3.2 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
//
// Implementation of TMemoryDC and TDibDC encapsulation classes
//----------------------------------------------------------------------------
#include <owl/owlpch.h>
#include <owl/dc.h>
DIAG_DECLARE_GROUP(OwlGDI); // General GDI diagnostic group
const int MemDCCacheSize = 2; // Number of mem DCs allocated in the cache
//
// Cache of screen-compatible memory HDCs used automatically by TMemoryDC when
// the default ctor is called. Reduces the amount of HDC creations & allows
// centralized sharing of these memory HDCs
//
class TMemDCCache {
public:
struct TEntry {
HDC Handle;
bool Busy;
};
TMemDCCache(int numEntries);
~TMemDCCache();
HDC Get();
void Release(HDC hDC);
private:
TEntry* Entries;
int NumEntries;
};
TMemDCCache::TMemDCCache(int numEntries)
{
NumEntries = numEntries;
Entries = new TEntry[NumEntries];
for (int i = 0; i < NumEntries; i++) {
Entries[i].Handle = ::CreateCompatibleDC(0);
Entries[i].Busy = false;
}
}
TMemDCCache::~TMemDCCache()
{
for (int i = 0; i < NumEntries; i++) {
WARNX(OwlGDI, Entries[i].Busy, 0, "Unreleased DC " <<
hex << uint(Entries[i].Handle) << " in MemDCCache");
if (Entries[i].Handle)
::DeleteDC(Entries[i].Handle);
}
delete [] Entries;
}
HDC
TMemDCCache::Get()
{
for (int i = 0; i < NumEntries; i++)
if (!Entries[i].Busy) {
Entries[i].Busy = true;
return Entries[i].Handle;
}
return 0;
}
void
TMemDCCache::Release(HDC hDC)
{
for (int i = 0; i < NumEntries; i++)
if (Entries[i].Handle == hDC) {
WARNX(OwlGDI, !Entries[i].Busy, 0, "Releasing non-busy DC " <<
hex << uint(Entries[i].Handle) << " in MemDCCache");
Entries[i].Busy = false;
return;
}
}
static TMemDCCache MemDCCache(MemDCCacheSize);
//
// construct a screen-compatible memory DC. Try to get one from the cache first
//
TMemoryDC::TMemoryDC()
:
TCreatedDC()
{
Handle = MemDCCache.Get();
if (Handle)
ShouldDelete = false;
else {
Handle = ::CreateCompatibleDC(0);
CheckValid();
}
OrgBitmap = 0;
}
TMemoryDC::TMemoryDC(const TDC& dc) : TCreatedDC()
{
Handle = ::CreateCompatibleDC(dc);
CheckValid();
OrgBitmap = 0;
}
//
// Use an existing HDC. Delete it on destruction as requested. Allow bitmap
// selection
//
TMemoryDC::TMemoryDC(HDC handle, TAutoDelete autoDelete)
:
TCreatedDC(handle, autoDelete)
{
}
void
TMemoryDC::SelectObject(const TBitmap& bitmap)
{
HBITMAP oldBitmap = (HBITMAP)::SelectObject(HDC(Handle), bitmap);
if (oldBitmap) {
OBJ_REF_INC(bitmap);
if ((bool)oldBitmap > 1)
if (!OrgBitmap)
OrgBitmap = oldBitmap;
else
OBJ_REF_DEC(oldBitmap, false);
}
}
void
TMemoryDC::RestoreBitmap()
{
if (OrgBitmap) {
OBJ_REF_DEC(::SelectObject(HDC(Handle), OrgBitmap), false);
OrgBitmap = 0;
}
}
TMemoryDC::~TMemoryDC()
{
RestoreBitmap();
RestoreObjects();
MemDCCache.Release(HDC(Handle));
}