Files
TeslaRel410/BORLAND/BC45/SOURCE/OWL/RADIOBUT.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

98 lines
2.5 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1991, 1994 by Borland International, All Rights Reserved
//
// Implementation of class TRadioButton. This defines the basic behavior
// for all radio buttons.
//----------------------------------------------------------------------------
#pragma hdrignore SECTION
#include <owl/owlpch.h>
#include <owl/radiobut.h>
#include <owl/groupbox.h>
#include <owl/applicat.h>
#include <bwcc.h>
#if !defined(SECTION) || SECTION == 1
DEFINE_RESPONSE_TABLE1(TRadioButton, TCheckBox)
EV_NOTIFY_AT_CHILD(BN_CLICKED, BNClicked),
END_RESPONSE_TABLE;
//
// constructor for a TRadioButton object
//
TRadioButton::TRadioButton(TWindow* parent,
int id,
const char far* title,
int x, int y, int w, int h,
TGroupBox* group,
TModule* module)
:
TCheckBox(parent, id, title, x, y, w, h, group, module)
{
Attr.Style = WS_CHILD | WS_VISIBLE | BS_AUTORADIOBUTTON;
}
TRadioButton::TRadioButton(TWindow* parent,
int resourceId,
TGroupBox* group,
TModule* module)
:
TCheckBox(parent, resourceId, group, module)
{
}
//
// Return name of predefined BWCC or Windows radio button class
//
char far*
TRadioButton::GetClassName()
{
if (GetApplication()->BWCCEnabled())
return RADIO_CLASS;
else
return "BUTTON";
}
//
// responds to an incoming BN_CLICKED message.
//
// need to see if it's checked because Windows generates two BN_CLICKED
// messages on keyboard input such as up arrow(but only one on mouse input),
// and we should only handle the one after it's checked
//
void
TRadioButton::BNClicked()
{
if (GetCheck())
TCheckBox::BNClicked();
else
DefaultProcessing();
}
#endif
#if !defined(SECTION) || SECTION == 2
IMPLEMENT_STREAMABLE1(TRadioButton, TCheckBox);
//
// reads an instance of TRadioButton from the passed ipstream
//
void*
TRadioButton::Streamer::Read(ipstream& is, uint32 /*version*/) const
{
ReadBaseObject((TCheckBox*)GetObject(), is);
return GetObject();
}
//
// writes the TRadioButton to the passed opstream
//
void
TRadioButton::Streamer::Write(opstream& os) const
{
WriteBaseObject((TCheckBox*)GetObject(), os);
}
#endif