- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
135 lines
3.1 KiB
C++
135 lines
3.1 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1991, 1994 by Borland International, All Rights Reserved
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//
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// Implementation of class TStatic. This defines the basic behavior of
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// static controls
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//----------------------------------------------------------------------------
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#pragma hdrignore SECTION
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#include <owl/owlpch.h>
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#include <owl/static.h>
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#include <owl/applicat.h>
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#include <bwcc.h>
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#if !defined(SECTION) || SECTION == 1
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DEFINE_RESPONSE_TABLE1(TStatic,TControl)
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EV_WM_SIZE,
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END_RESPONSE_TABLE;
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//
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// constructor for a TStatic object
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//
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// by default, static controls have left-justified text
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//
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TStatic::TStatic(TWindow* parent,
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int id,
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const char far* title,
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int x, int y, int w, int h,
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uint textLen,
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TModule* module)
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:
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TControl(parent, id, title, x, y, w, h, module)
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{
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TextLen = textLen;
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Attr.Style = (Attr.Style | SS_LEFT) & ~WS_TABSTOP;
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}
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//
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// constructor for a TStatic to be associated with a MS-Windows
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// interface element created by MS-Windows from a resource definition
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//
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// initializes its data fields using passed parameters
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//
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// data transfer is disabled, by default, for the TStatic
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//
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TStatic::TStatic(TWindow* parent,
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int resourceId,
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uint textLen,
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TModule* module)
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:
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TControl(parent, resourceId, module)
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{
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TextLen = textLen;
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DisableTransfer();
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}
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//
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// Static controls don't repaint when they are re-sized
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// This will force them to be re-painted
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//
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void
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TStatic::EvSize(uint sizeType, TSize& size)
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{
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Invalidate();
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TControl::EvSize(sizeType,size);
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}
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//
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// Return name of predefined BWCC or Windows static class
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//
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char far*
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TStatic::GetClassName()
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{
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if (GetApplication()->BWCCEnabled())
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return STATIC_CLASS;
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else
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return "STATIC";
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}
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//
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// transfers state information for TStatic controls
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//
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// the direction passed specifies whether data is to be read from or
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// written to the passed buffer, or whether the data element size is simply to
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// be returned
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//
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// the return value is the size (in bytes) of the transfer data
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//
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uint
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TStatic::Transfer(void* buffer, TTransferDirection direction)
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{
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if (direction == tdGetData)
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GetText((char far*)buffer, TextLen);
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else if (direction == tdSetData)
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SetText((char far*)buffer);
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return TextLen;
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}
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void
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TStatic::Clear()
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{
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SetText("");
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}
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#endif
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#if !defined(SECTION) || SECTION == 2
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IMPLEMENT_STREAMABLE1(TStatic, TControl);
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//
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// reads an instance of TStatic from the passed ipstream
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//
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void*
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TStatic::Streamer::Read(ipstream& is, uint32 /*version*/) const
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{
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ReadBaseObject((TControl*)GetObject(), is);
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is >> GetObject()->TextLen;
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return GetObject();
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}
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//
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// writes the TStatic to the passed opstream
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//
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void
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TStatic::Streamer::Write(opstream& os) const
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{
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WriteBaseObject((TControl*)GetObject(), os);
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os << GetObject()->TextLen;
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}
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#endif
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