Files
TeslaRel410/BORLAND/BC45/SOURCE/OWL/STATIC.CPP
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

135 lines
3.1 KiB
C++

//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1991, 1994 by Borland International, All Rights Reserved
//
// Implementation of class TStatic. This defines the basic behavior of
// static controls
//----------------------------------------------------------------------------
#pragma hdrignore SECTION
#include <owl/owlpch.h>
#include <owl/static.h>
#include <owl/applicat.h>
#include <bwcc.h>
#if !defined(SECTION) || SECTION == 1
DEFINE_RESPONSE_TABLE1(TStatic,TControl)
EV_WM_SIZE,
END_RESPONSE_TABLE;
//
// constructor for a TStatic object
//
// by default, static controls have left-justified text
//
TStatic::TStatic(TWindow* parent,
int id,
const char far* title,
int x, int y, int w, int h,
uint textLen,
TModule* module)
:
TControl(parent, id, title, x, y, w, h, module)
{
TextLen = textLen;
Attr.Style = (Attr.Style | SS_LEFT) & ~WS_TABSTOP;
}
//
// constructor for a TStatic to be associated with a MS-Windows
// interface element created by MS-Windows from a resource definition
//
// initializes its data fields using passed parameters
//
// data transfer is disabled, by default, for the TStatic
//
TStatic::TStatic(TWindow* parent,
int resourceId,
uint textLen,
TModule* module)
:
TControl(parent, resourceId, module)
{
TextLen = textLen;
DisableTransfer();
}
//
// Static controls don't repaint when they are re-sized
// This will force them to be re-painted
//
void
TStatic::EvSize(uint sizeType, TSize& size)
{
Invalidate();
TControl::EvSize(sizeType,size);
}
//
// Return name of predefined BWCC or Windows static class
//
char far*
TStatic::GetClassName()
{
if (GetApplication()->BWCCEnabled())
return STATIC_CLASS;
else
return "STATIC";
}
//
// transfers state information for TStatic controls
//
// the direction passed specifies whether data is to be read from or
// written to the passed buffer, or whether the data element size is simply to
// be returned
//
// the return value is the size (in bytes) of the transfer data
//
uint
TStatic::Transfer(void* buffer, TTransferDirection direction)
{
if (direction == tdGetData)
GetText((char far*)buffer, TextLen);
else if (direction == tdSetData)
SetText((char far*)buffer);
return TextLen;
}
void
TStatic::Clear()
{
SetText("");
}
#endif
#if !defined(SECTION) || SECTION == 2
IMPLEMENT_STREAMABLE1(TStatic, TControl);
//
// reads an instance of TStatic from the passed ipstream
//
void*
TStatic::Streamer::Read(ipstream& is, uint32 /*version*/) const
{
ReadBaseObject((TControl*)GetObject(), is);
is >> GetObject()->TextLen;
return GetObject();
}
//
// writes the TStatic to the passed opstream
//
void
TStatic::Streamer::Write(opstream& os) const
{
WriteBaseObject((TControl*)GetObject(), os);
os << GetObject()->TextLen;
}
#endif