Files
TeslaRel410/BORLAND/BDE/EXAMPLES/QUERY/QRY_DATA.C
T
CydandClaude Fable 5 63312e07f9 source410: literal 4.10 source reconstruction + BC++ 4.52 fleet toolchain archived
- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
  is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
  Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
  (extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
  BT game source (never mixed into CODE/). Round 1-3 state:
  * 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
    (BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
    since 1996.
  * BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
    its binary-recorded line 400 exactly.
  * BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
    (Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
    TeamScore=12 flagged [T4]).
  * MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
    (VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
    the period compiler is the drift detector).
  * Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
    (per-TU verification sweep under authentic OPT.MAK flags).
  * README: corrected roadmap - MECH.HPP is the capstone grown with the mech
    TU reconstructions; BTREG.CPP green = the header-family milestone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 07:33:26 -05:00

37 lines
1.4 KiB
C++

// BDE - (C) Copyright 1994 by Borland International
#include "query.h"
const char szAppName[] = "Query";
const char szDialogName[] = "QueryDlg";
const char szConnectDialogName[] = "CONNECTDLG";
HWND hMainWnd;
HINSTANCE hInst;
WNDPROC _wpOrigWndProc;
WNDPROC _wpOrigWndProc1;
char far szTblDirectory[DBIMAXPATHLEN+1];
char far szPrivDirectory[DBIMAXPATHLEN+1];
// Help text for main dialog box
char far szMainHelpText[] =
"This program demonstrates the query functionality of the"
" Borland Database Engine. SQL or QBE queries typed in the"
" query edit box can be run, and the results can be viewed"
" in the Result window or saved to disk. Also, SQL or QBE"
" Queries can be loaded from the disk or saved to disk. For"
" additional information, see the QUERY.TXT file in this"
" program's directory.";
// Help text for connect dialog box
char far szConnectHelpText[] =
"This Connection dialog box lists the aliases that you set up"
" using IDAPICFG. A standard database is opened and maintained"
" by default. To add remote connections, select the alias you"
" want to use, enter the password for your account in the Password"
" edit control, and press Connect. To remove connections, select"
" the connection from the Connection list and press Remove. This"
" program will maintain up to five database connections.";