Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
33 lines
347 B
Plaintext
33 lines
347 B
Plaintext
hmi*.386
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bitmaps.egg
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build.bat
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dearcrp.bat
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makeegg.bat
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menu.bat
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rp.bat
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rpcam.bat
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rpgo.bat
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rplook.bat
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rpnet.bat
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rpprep.bat
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setenv.bat
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showenv.bat
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rpl4.bld
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test.bld
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vr*.*
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32*.exe
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build*.exe
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flyk.exe
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netnub.exe
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resli*.exe
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rpl4*.exe
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*.ini
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dpmi*.ovl
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rpl4.res
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audio\*.*
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gauge\*.*
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maps\*.*
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models\*.*
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solids\*.*
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video\*.*
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