Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
83 lines
1.8 KiB
Plaintext
83 lines
1.8 KiB
Plaintext
[Gyroscope]
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Type=GyroscopeClassID
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ArmorValue=10.0
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WatchedSubsystem=None
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DegradationTemperature=1000.0
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FailureTemperature=2000.0
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WeaponDamagePoints=5.0
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MaxAnimationNoise=1.2
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MinAnimationNoise=0.0
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RotationPerSecond=1.0
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PercentageOnNormal=0.0
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PercentageOnDestruction=1.2
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PercentageOnDegradation=0.7
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PercentageOnFailure=1.0
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EyeJoint=jointlocal
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VitalSubsystem=False
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CriticalHitScoreBonus=10
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MinVoltagePercent=50
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CollisionCriticalHitWeight=0.35
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MechJoint=jointeye
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//MechJoint=jointshakey
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Exageration=0.6
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SpringConstantX=-0.20
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SpringConstantY=-12.0
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SpringConstantZ=-0.20
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DampingConstantX=-2.0
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DampingConstantY=-3.0
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DampingConstantZ=-2.0
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PosSpringX=0.10
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PosSpringY=0.15
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PosSpringZ=0.10
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NegSpringX=-0.10
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NegSpringY=-0.15
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NegSpringZ=-0.10
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RotationSpringConstantPitch=-0.9
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RotationSpringConstantYaw=-0.9
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RotationSpringConstantRoll=-0.9
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RotationDampingConstantPitch=-4.0
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RotationDampingConstantYaw=-4.0
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RotationDampingConstantRoll=-4.0
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RotationPosSpringPitch=22.0
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RotationPosSpringYaw=22.0
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RotationPosSpringRoll=22.0
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RotationNegSpringPitch=-22.0
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RotationNegSpringYaw=-22.0
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RotationNegSpringRoll=-22.0
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CollisionDamageMultiplier=30
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BallisticDamageMultiplier=10
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ExplosiveDamageMultiplier=20
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LaserDamageMultiplier=6
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EnergyDamageMultiplier=10
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CollisionDamageTrans=0.0
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CollisionDamagePitchRoll=0.0
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CollisionDamageYaw=0.0
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CollisionDamageVibration=0.0
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BallisticDamageTrans=0.5
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BallisticDamagePitchRoll=1.0
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BallisticDamageYaw=5.0
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BallisticDamageVibration=1.0
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ExplosiveDamageTrans=0.5
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ExplosiveDamagePitchRoll=1.0
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ExplosiveDamageYaw=5.0
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ExplosiveDamageVibration=1.0
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LaserDamageTrans=0.5
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LaserDamagePitchRoll=1.0
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LaserDamageYaw=5.0
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LaserDamageVibration=5.0
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EnergyDamageTrans=0.5
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EnergyDamagePitchRoll=1.0
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EnergyDamageYaw=0.0
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EnergyDamageVibration=5.0
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