Un-ignored: the dev drive is the ground truth the restoration and emulator work constantly reference (DPL3/LIBDPL + VRENDER i860 renderer source, BT/RP live+dev game trees, VGL_LABS pod boot, scene/audio content). Kept in-repo for the pod-owner community. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
257 lines
4.4 KiB
Plaintext
257 lines
4.4 KiB
Plaintext
DIV-VIZ2
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// file: hbio.vmf
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// generated: Sat Aug 5 19:49:55 1995
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// from: Wavefront Object File "dummy", and
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// Material Library File "hbio.mtl"
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// by: mtl2vmf (ver 0.25.01)
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// written: by Ken Olsen
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HEADER(
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VERSION=02:05;
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FILETYPE=MATERIAL;
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)
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{
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}
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TEXTURE(
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NAME=hintF_tex;
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)
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{
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MAP {"hintF"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=fgen1_tex;
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)
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{
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MAP {"fgen"}
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BITSLICE {0} // 4 bit mono A
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} // End of texture
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TEXTURE(
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NAME=sharktop_scr_tex;
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SPECIAL=" SCROLL 0 0 -0.4 0.05 \0x00";
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)
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{
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MAP {"hintF"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=mantatop_scr_tex;
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SPECIAL=" SCROLL 0 0 -0.4 0.05 \0x00";
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)
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{
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MAP {"hintF"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=hammertop_scr_tex;
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SPECIAL=" SCROLL 0 0 -0.4 0.05 \0x00";
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)
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{
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MAP {"hintF"}
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MAGNIFY {BILINEAR} // 6 bit bilinear
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} // End of texture
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TEXTURE(
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NAME=fgen8_tex;
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)
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{
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MAP {"fgen"}
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BITSLICE {7} // 12 bit color (4,4,4)
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} // End of texture
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TEXTURE(
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NAME=fgen3_tex;
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)
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{
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MAP {"fgen"}
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BITSLICE {2} // 4 bit mono C
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} // End of texture
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RAMP(NAME=sharkadj)
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{
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DATA { 0.251, 0.251, 0.251, 1.0, 1.0, 1.0 }
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} // End of ramp
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RAMP(NAME=ocean)
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{
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DATA { 0.28, 0.93, 0.62, 0.7, 0.9, 0.8 }
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} // End of ramp
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RAMP(NAME=fiery)
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{
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DATA { 0.3, 0.1, 0.1, 0.9, 0.7, 0.3 }
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} // End of ramp
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RAMP(NAME=coral)
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{
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DATA { 0.0, 0.4, 0.4, 0.6, 0.3, 0.8 }
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} // End of ramp
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MATERIAL(
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NAME=lightgrey_mtl;
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)
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{
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TEXTURE {"hintF_tex"}
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AMBIENT {0.4898, 0.433832, 0.4898}
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DIFFUSE {0.4898, 0.409754, 0.4898}
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} // End of material
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MATERIAL(
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NAME=grey_mtl;
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)
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{
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AMBIENT {0.1388, 0.0992192, 0.1388}
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DIFFUSE {0.1388, 0.0847202, 0.1388}
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} // End of material
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MATERIAL(
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NAME=ltgrey_mtl;
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)
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{
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AMBIENT {0.5, 0.444421, 0.5}
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DIFFUSE {0.5, 0.420448, 0.5}
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} // End of material
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MATERIAL(
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NAME=white_mtl;
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)
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{
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AMBIENT {0.9245, 0.912244, 0.9245}
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DIFFUSE {0.9245, 0.906533, 0.9245}
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} // End of material
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MATERIAL(
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NAME=beige_mtl;
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)
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{
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AMBIENT {1, 0.870363, 0.7621}
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DIFFUSE {1, 0.862139, 0.7621}
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} // End of material
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MATERIAL(
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NAME=sharkgry_mtl;
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)
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{
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TEXTURE {"fgen1_tex"}
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AMBIENT {0.9245, 0.912244, 0.9245}
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DIFFUSE {0.9245, 0.906533, 0.9245}
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} // End of material
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MATERIAL(
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NAME=sharkham_mtl;
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)
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{
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TEXTURE {"fgen1_tex"}
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AMBIENT {1, 0.870363, 0.7621}
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DIFFUSE {1, 0.862139, 0.7621}
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} // End of material
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MATERIAL(
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NAME=steelblu_mtl;
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)
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{
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TEXTURE {"fgen1_tex"}
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AMBIENT {0.5192, 0.444005, 0.8}
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DIFFUSE {0.5192, 0.420028, 0.8}
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} // End of material
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MATERIAL(
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NAME=steelgrn_mtl;
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)
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{
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TEXTURE {"fgen1_tex"}
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AMBIENT {0.4996, 0.770221, 0.5241}
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DIFFUSE {0.4996, 0.756593, 0.5241}
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} // End of material
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MATERIAL(
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NAME=sharktop_mtl;
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)
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{
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TEXTURE {"sharktop_scr_tex"}
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AMBIENT {0.9245, 0.912244, 0.9245}
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DIFFUSE {0.9245, 0.906533, 0.9245}
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RAMP { sharkadj }
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} // End of material
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MATERIAL(
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NAME=mantatop_mtl;
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)
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{
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TEXTURE {"mantatop_scr_tex"}
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AMBIENT {0.6, 0.550094, 0.6}
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DIFFUSE {0.6, 0.528067, 0.6}
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RAMP { sharkadj }
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} // End of material
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MATERIAL(
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NAME=hammertop_mtl;
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)
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{
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TEXTURE {"hammertop_scr_tex"}
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AMBIENT {1, 0.870363, 0.7621}
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DIFFUSE {1, 0.862139, 0.7621}
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RAMP { sharkadj }
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} // End of material
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MATERIAL(
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NAME=angelfish_mtl;
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)
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{
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TEXTURE {"fgen8_tex"}
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AMBIENT {0.8612, 0.839599, 0.8612}
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DIFFUSE {0.8612, 0.829621, 0.8612}
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} // End of material
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MATERIAL(
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NAME=fishgrey_mtl;
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)
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{
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TEXTURE {"fgen3_tex"}
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AMBIENT {0.8449, 0.739111, 0.6138}
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DIFFUSE {0.8449, 0.72399, 0.6138}
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EMISSIVE { 0.13, 0.08, 0.07 }
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} // End of material
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MATERIAL(
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NAME=fmisc_mtl;
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)
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{
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TEXTURE {"fgen3_tex"}
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AMBIENT {0.8245, 0.79789, 0.8245}
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DIFFUSE {0.8245, 0.785667, 0.8245}
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} // End of material
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MATERIAL(
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NAME=fmisc_orange_mtl;
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)
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{
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TEXTURE {"fgen3_tex"}
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AMBIENT {0.8612, 0.395741, 0.3374}
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DIFFUSE {0.8612, 0.371435, 0.3374}
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} // End of material
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MATERIAL(
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NAME=fmisc_pink_mtl;
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)
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{
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TEXTURE {"fgen3_tex"}
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AMBIENT {0.8612, 0.458179, 0.5132}
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DIFFUSE {0.8612, 0.434368, 0.5132}
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} // End of material
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MATERIAL(
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NAME=fmisc_green_mtl;
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)
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{
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TEXTURE {"fgen3_tex"}
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AMBIENT {0.0642, 0.580896, 0.2761}
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DIFFUSE {0.0642, 0.559716, 0.2761}
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} // End of material
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