- BORLAND/: Borland C++ 4.52 (chosen over 4.5 by byte-match: CODE/RP/CW32.LIB
is identical to 4.52's install lib). BCC32/TLINK32/TLIB/MAKE run natively on
Win11; CODE/BT/OPT.MAK is the shipped BTL4OPT.EXE's exact flag recipe
(extender = Borland PowerPack DPMI32, not Phar Lap TNT).
- restoration/source410/: the literal 1995-form reconstruction of the missing
BT game source (never mixed into CODE/). Round 1-3 state:
* 6 of 10 surviving original TUs COMPILE CLEAN under the period toolchain
(BTMSSN, BTCNSL, BTSCNRL, BTTEAM, BTL4MODE, BTL4ARND) - first builds
since 1996.
* BT_L4/BTL4APP.CPP pilot reconstruction: 12/12 functions, Fail() lands on
its binary-recorded line 400 exactly.
* BT/BTCNSL.HPP: console wire IDs recovered from the binary's ctors
(Killed=9, Damaged=10, ScoreUpdate=13, DeathWithoutHonor=15 [T1];
TeamScore=12 flagged [T4]).
* MUNGA/: 8 engine-header backfills back-dated from the BT412 WinTesla tree
(VDATA numbering decomp-verified; AUDREND's OpenAL-era virtual removed -
the period compiler is the drift detector).
* Tooling: backdate.py (WinTesla->1995 header transform), compile410.sh
(per-TU verification sweep under authentic OPT.MAK flags).
* README: corrected roadmap - MECH.HPP is the capstone grown with the mech
TU reconstructions; BTREG.CPP green = the header-family milestone.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
//----------------------------------------------------------------------------
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// ObjectWindows
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// (C) Copyright 1992, 1994 by Borland International, All Rights Reserved
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//
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// Defines class TGauge. This defines the basic behavior
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// of gauge controls.
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//----------------------------------------------------------------------------
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#if !defined(OWL_GAUGE_H)
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#define OWL_GAUGE_H
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#if !defined(OWL_CONTROL_H)
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# include <owl/control.h>
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#endif
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#if !defined(OWL_COLOR_H)
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# include <owl/color.h>
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#endif
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//
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// class TGauge
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// ----- ------
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//
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class _OWLCLASS TGauge : public TControl {
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public:
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TGauge(TWindow* parent,
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const char far* title,
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int id,
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int X, int Y, int W, int H,
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bool isHorizontal = true,
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int margin = 0,
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TModule* module = 0);
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//
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// Getting & setting gauge properties
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//
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void GetRange(int& min, int& max) const {min = Min; max = Max;}
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int GetValue() const {return Value;}
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void SetRange(int min, int max);
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void SetValue(int value);
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void SetLed(int spacing, int thickPercent = 90);
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void SetColor(TColor color) {BarColor = color;}
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protected:
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//
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// Override TWindow virtual member functions
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//
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void Paint(TDC& dc, bool erase, TRect& rect);
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//
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// self sent by method Paint(). override this is if you want to
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// implement a border style that isn't supported
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//
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virtual void PaintBorder(TDC& dc);
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//
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// message response functions
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//
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bool EvEraseBkgnd(HDC);
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protected:
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int Min; // Minimum value
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int Max; // Maximum value
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int Value; // Current value
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int Margin; // margin between bevel & graphic
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int IsHorizontal;
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int LedSpacing; // Spacing of 'leds' in value units
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int LedThick; // Thickness of leds in percent of spacing
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TColor BarColor; // Bar or LED color, defaults to blue
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private:
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//
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// hidden to prevent accidental copying or assignment
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//
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TGauge(const TGauge&);
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TGauge& operator=(const TGauge&);
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DECLARE_RESPONSE_TABLE(TGauge);
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};
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#endif // OWL_GAUGE_H
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