emulator/render-bridge/first-3d-frame.png: the arena from the pod -- sky, horizon, ground, the arena structures along the skyline -- at ~31fps on the VelociRender bridge. The whole chain now works in our build: MakeVideoRenderer -> BTL4VideoRenderer over DPLRenderer -> board boot -> Renderer::LoadMission -> DPLReadEnvironment for the art paths -> 40/40 arena objects loaded -> mission launch -> per-frame submission over the wire. The mistake worth remembering: the run was never stalled after InitializePlayerLink. I called that from a 150-second sample and it was just too short. CheckLoadMessageHandler reposts every second and will not advance until the min-priority event queue drains, and with the video renderer in the mission that takes minutes. A BT_LAUNCH_LOG trace showed the queue draining and then both RunMissionMessageHandler calls, the plasma display, and the first sensor tick -- matching the shipped binary line for line. The renderer deliberately holds a blank screen until RunningMission (L4VIDEO.CPP:5100), so 'black' was the app still loading, not a rendering bug. Zero unbuildable entities, zero geometry failures. The frame is static only because the mech is parked with no input, and the camera in the bridge title is the bridge's own viewer, not the game's eyepoint. Also banked the launch-gate trace (BT_LAUNCH_LOG) behind an env var. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
51 lines
2.9 KiB
Plaintext
51 lines
2.9 KiB
Plaintext
BattleTech v4.10
|
|
BTL4Application::BTL4Application
|
|
GaugeInterpreter: undefined label 'Initialization'
|
|
[exp] master player experience=3 simLive=1 heatModelOn=1 advDamage=1
|
|
[role] 'Role::Default' lives=1000 killBonus=500 dmgMod=1
|
|
[torso] horizJoint '' -> 0x00000000 enabled=0
|
|
[weap] 'PPC_1' seg=5 mount=sitelugunport rear=0
|
|
[weap] 'PPC_2' seg=14 mount=siterugunport rear=0
|
|
[weap] 'ERMLaser_1' seg=40 mount=siteltorsoport rear=0
|
|
[weap] 'ERMLaser_2' seg=16 mount=siterbgunport rear=1
|
|
[weap] 'ERMLaser_3' seg=7 mount=sitelbgunport rear=1
|
|
[weap] 'SRM6_1' seg=40 mount=siteltorsoport rear=0
|
|
[proj] 'SRM6_1' ammoBinIndex=27 -> AmmoBinSRM6_1 (rounds=24)
|
|
[weap] 'SRM6_2' seg=39 mount=sitertorsoport rear=0
|
|
[proj] 'SRM6_2' ammoBinIndex=29 -> AmmoBinSRM6_2 (rounds=24)
|
|
[mech] segment walk done: subsystemCount=33 weaponCount=7
|
|
[skel] jointSubsystem=0x00c24634 jointCount=19
|
|
[mech] model params: walkTR=75 runTR=50 maxAcc=30 throttleAdj=1 (deg,deg,u/s^2,scale)
|
|
[mech] look angles: L=60 R=-60 F=-10 B=0 (deg)
|
|
[mech] damage zones streamed: 20 [dz_dtorso,dz_larm,dz_ldleg,dz_lfoot,dz_lgun,dz_lsearchlight,dz_ltorso,dz_luleg,dz_rarm,dz_rdleg,dz_reardtorso,dz_rearltorso,dz_rearrtorso,dz_rearutorso,dz_rfoot,dz_rgun,dz_rsearchlight,dz_rtorso,dz_ruleg,dz_utorso]
|
|
[cyl] table 'bhk1' LOADED rows=7
|
|
[valve] 'Condenser1' valve=1 flow=0.166667
|
|
[valve] 'Condenser2' valve=1 flow=0.166667
|
|
[valve] 'Condenser3' valve=1 flow=0.166667
|
|
[valve] 'Condenser4' valve=1 flow=0.166667
|
|
[valve] 'Condenser5' valve=1 flow=0.166667
|
|
[valve] 'Condenser6' valve=1 flow=0.166667
|
|
[mapper] ctor id=0 throttleAttr=0x00c25dd4 controlModeAttr=0x00c25e10
|
|
[gau2] cluster slot=14 classID=3011 auxScreen=5 name=Avionics
|
|
[gau2] cluster slot=15 classID=3014 auxScreen=6 name=Myomers
|
|
[gau2] cluster slot=22 classID=3028 auxScreen=1 name=PPC_1
|
|
[gau2] cluster slot=23 classID=3028 auxScreen=10 name=PPC_2
|
|
[gau2] cluster slot=24 classID=3016 auxScreen=4 name=ERMLaser_1
|
|
[gau2] cluster slot=25 classID=3016 auxScreen=8 name=ERMLaser_2
|
|
[gau2] cluster slot=26 classID=3016 auxScreen=7 name=ERMLaser_3
|
|
[gau2] cluster slot=28 classID=3024 auxScreen=2 name=SRM6_1
|
|
[gau2] cluster slot=30 classID=3024 auxScreen=9 name=SRM6_2
|
|
ColorMapperArmor warning: damage zone dz_missle not found
|
|
ColorMapperArmor warning: damage zone dz_hip not found
|
|
ColorMapperArmor warning: damage zone dz_missle not found
|
|
ColorMapperArmor warning: damage zone dz_searchlight not found
|
|
ColorMapperArmor warning: damage zone dz_lmissle not found
|
|
ColorMapperArmor warning: damage zone dz_rmissle not found
|
|
ColorMapperArmor warning: damage zone dz_ftorso not found
|
|
ColorMapperArmor warning: damage zone dz_btorso not found
|
|
[link] InitializePlayerLink -> vehicle playerLink=0x00a9c368
|
|
Entity -1:63 class42 couldn't figure out how to MakeEntityRenderables
|
|
Reference to a page you don't own
|
|
PF cr2= 7000 FA64 at 00FF 0000 66D9
|
|
Unhandled exception 000E at 00FF 66D9 ErrCode 0004
|