Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
239 lines
4.4 KiB
C++
239 lines
4.4 KiB
C++
//===========================================================================//
|
|
// File: btl4gaug.hh //
|
|
// Project: MUNGA Brick: Gauge Renderer Manager //
|
|
// Contents: //
|
|
//---------------------------------------------------------------------------//
|
|
// Date Who Modification //
|
|
// -------- --- ---------------------------------------------------------- //
|
|
// 09/13/95 CPB Initial coding. //
|
|
//---------------------------------------------------------------------------//
|
|
// Copyright (C) 1994, Virtual World Entertainment, Inc. All rights reserved //
|
|
// PROPRIETARY and CONFIDENTIAL //
|
|
//===========================================================================//
|
|
|
|
#if !defined(BTL4RDR_HPP)
|
|
# define BTL4RDR_HPP
|
|
|
|
# if !defined(SLOT_HPP)
|
|
# include <slot.hpp>
|
|
# endif
|
|
|
|
# if !defined(L4GREND_HPP)
|
|
# include <l4grend.hpp>
|
|
# endif
|
|
|
|
# if !defined(L4GAUGE_HPP)
|
|
# include <l4gauge.hpp>
|
|
# endif
|
|
|
|
# if !defined(ROTATION_HPP)
|
|
# include <rotation.hpp>
|
|
# endif
|
|
|
|
# if !defined(RANDOM_HPP)
|
|
# include <random.hpp>
|
|
# endif
|
|
|
|
# if !defined(POINT3D_HPP)
|
|
# include "point3d.hpp"
|
|
# endif
|
|
|
|
# if !defined(HEAT_HPP)
|
|
# include <heat.hpp>
|
|
# endif
|
|
|
|
# if !defined(POWERSUB_HPP)
|
|
# include <powersub.hpp>
|
|
# endif
|
|
|
|
struct ShadowRecord
|
|
{
|
|
int distance;
|
|
};
|
|
|
|
class MapDisplay;
|
|
|
|
class MapName SIGNATURED // Used exclusively by MapDisplay
|
|
{
|
|
friend class MapDisplay;
|
|
|
|
MapName()
|
|
{}
|
|
~MapName()
|
|
{}
|
|
|
|
Logical
|
|
TestInstance() const
|
|
{
|
|
return True;
|
|
}
|
|
|
|
protected:
|
|
void
|
|
ExtractFromEntity(
|
|
Entity *entity,
|
|
AffineMatrix &worldToView,
|
|
Entity *exclude_entity=NULL,
|
|
Entity *hotbox_entity=NULL
|
|
);
|
|
void
|
|
Draw(
|
|
GraphicsView *graphics_view,
|
|
int hotbox_color
|
|
);
|
|
|
|
Point3D
|
|
center;
|
|
Vector3D
|
|
direction;
|
|
BitMap
|
|
*nameBitmap;
|
|
int
|
|
color;
|
|
Logical
|
|
hotBoxed;
|
|
};
|
|
|
|
class MapDisplay :
|
|
public GraphicGauge
|
|
{
|
|
public:
|
|
enum OffsetPosition
|
|
{
|
|
center,
|
|
bottom
|
|
};
|
|
|
|
static MethodDescription
|
|
methodDescription;
|
|
static Logical
|
|
Make(
|
|
int display_port_index,
|
|
Vector2DOf<int> position,
|
|
Entity *entity,
|
|
GaugeRenderer *gauge_renderer
|
|
);
|
|
|
|
MapDisplay(
|
|
GaugeRate rate,
|
|
ModeMask mode_mask,
|
|
L4GaugeRenderer *renderer,
|
|
unsigned int owner_ID,
|
|
int graphics_port_number,
|
|
|
|
int left, int bottom,
|
|
int right, int top,
|
|
OffsetPosition offset_position,
|
|
int view_width_in_degrees,
|
|
int bg_color,
|
|
int static_color,
|
|
int hotbox_color,
|
|
Scalar maximum_range,
|
|
Entity *entity,
|
|
Scalar *scale_value_pointer,
|
|
Point3D **position_pointer,
|
|
Quaternion **angle_pointer,
|
|
Scalar *capabilities_ratio,
|
|
Logical allow_rock_and_roll=False
|
|
);
|
|
|
|
~MapDisplay();
|
|
|
|
Logical
|
|
TestInstance() const;
|
|
void
|
|
ShowInstance(char *indent);
|
|
void
|
|
BecameActive();
|
|
void
|
|
Execute();
|
|
|
|
protected:
|
|
void
|
|
CalculateBounds();
|
|
void
|
|
EraseDisplay();
|
|
void
|
|
DrawDisplay();
|
|
void
|
|
BuildRadarShadow(AffineMatrix &worldToView);
|
|
void
|
|
DrawViewWedge();
|
|
void
|
|
DrawStatic(AffineMatrix &worldToView);
|
|
void
|
|
DrawMoving(AffineMatrix &worldToView);
|
|
void
|
|
DrawNames(AffineMatrix &worldToView);
|
|
|
|
enum
|
|
{
|
|
maximumNames = 16
|
|
};
|
|
|
|
MapName
|
|
nameArray[maximumNames];
|
|
|
|
OffsetPosition
|
|
offsetPosition;
|
|
Scalar
|
|
currentScale;
|
|
Point3D *
|
|
currentPositionPointer;
|
|
Quaternion *
|
|
currentAngularPointer;
|
|
Scalar
|
|
currentCapabilitiesRatio;
|
|
Scalar
|
|
LODIndex,
|
|
pixelsPerMeter,
|
|
metersPerPixel,
|
|
maximumRange,
|
|
maximumDistanceSquared,
|
|
xMin,
|
|
yMin,
|
|
zMin,
|
|
xMax,
|
|
yMax,
|
|
zMax;
|
|
|
|
Point3D
|
|
viewingPosition;
|
|
Radian
|
|
viewHorizontalRotation;
|
|
Radian
|
|
viewHalfHorizontalWidth;
|
|
|
|
AffineMatrix
|
|
worldToView;
|
|
|
|
int
|
|
operatingPhase,
|
|
backgroundColor,
|
|
staticColor,
|
|
boxColor,
|
|
halfWidth,
|
|
halfHeight;
|
|
|
|
Logical
|
|
operating,
|
|
rockAndRoll,
|
|
flashState;
|
|
|
|
GaugeEntityList
|
|
staticEntityList,
|
|
movingEntityList;
|
|
|
|
GraphicsViewRecord
|
|
previousDrawing;
|
|
|
|
int
|
|
halfViewWidthInUnits;
|
|
|
|
ShadowRecord
|
|
*shadowTable;
|
|
};
|
|
|
|
#endif
|
|
|