using System;
using System.Collections.Generic;

namespace TeslaConsole.RedPlanet;

[Serializable]
internal class ScoreUpdateEvent : MissionEvent
{
	public readonly int Score;

	public override IEnumerable<RPPlayer> InvolvedPilots => new RPPlayer[1] { ReportingPilot };

	public ScoreUpdateEvent(RPPlayer reportingPilot, TimeSpan missionTime, int score)
		: base(reportingPilot, missionTime)
	{
		Score = score;
	}

	private ScoreUpdateEvent()
	{
	}
}
