diff --git a/Console/TeslaConsole.BattleTech/BTGame.cs b/Console/TeslaConsole.BattleTech/BTGame.cs index 26735f8..0dbe53e 100644 --- a/Console/TeslaConsole.BattleTech/BTGame.cs +++ b/Console/TeslaConsole.BattleTech/BTGame.cs @@ -1345,13 +1345,13 @@ internal class BTGame : DockContent this.mMissionPropertiesGroupBox.Location = new System.Drawing.Point(8, 8); this.mMissionPropertiesGroupBox.Name = "mMissionPropertiesGroupBox"; this.mMissionPropertiesGroupBox.Padding = new System.Windows.Forms.Padding(5); - this.mMissionPropertiesGroupBox.Size = new System.Drawing.Size(1040, 140); + this.mMissionPropertiesGroupBox.Size = new System.Drawing.Size(1040, 105); this.mMissionPropertiesGroupBox.TabIndex = 10; this.mMissionPropertiesGroupBox.TabStop = false; this.mMissionPropertiesGroupBox.Text = "Mission Properties"; this.mMissionPropertiesTable.AutoSize = true; this.mMissionPropertiesTable.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; - this.mMissionPropertiesTable.ColumnCount = 8; + this.mMissionPropertiesTable.ColumnCount = 9; this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); @@ -1360,7 +1360,8 @@ internal class BTGame : DockContent this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 0f)); this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); - this.mMissionPropertiesTable.Controls.Add(this.mIssuesLabel, 7, 0); + this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); + this.mMissionPropertiesTable.Controls.Add(this.mIssuesLabel, 8, 0); this.mMissionPropertiesTable.Controls.Add(this.mMissionLengthTextLabel, 3, 1); this.mMissionPropertiesTable.Controls.Add(this.mMap, 1, 0); this.mMissionPropertiesTable.Controls.Add(this.mMissionLengthDisplayLabel, 5, 1); @@ -1378,18 +1379,18 @@ internal class BTGame : DockContent this.mMissionPropertiesTable.Controls.Add(this.mRandomWeather, 2, 1); this.mMissionPropertiesTable.Controls.Add(this.mRandomTimeOfDay, 2, 2); this.mMissionPropertiesTable.Controls.Add(this.mMissionLengthTextBox, 4, 1); - this.mMissionPropertiesTable.Controls.Add(this.mDosBoxShift, 6, 3); + this.mMissionPropertiesTable.Controls.Add(this.mDosBoxShift, 7, 2); this.mMissionPropertiesTable.Dock = System.Windows.Forms.DockStyle.Fill; this.mMissionPropertiesTable.GrowStyle = System.Windows.Forms.TableLayoutPanelGrowStyle.AddColumns; this.mMissionPropertiesTable.Location = new System.Drawing.Point(5, 18); - this.mMissionPropertiesTable.MinimumSize = new System.Drawing.Size(0, 115); + this.mMissionPropertiesTable.MinimumSize = new System.Drawing.Size(0, 85); this.mMissionPropertiesTable.Name = "mMissionPropertiesTable"; this.mMissionPropertiesTable.RowCount = 4; this.mMissionPropertiesTable.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.mMissionPropertiesTable.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.mMissionPropertiesTable.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.mMissionPropertiesTable.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100f)); - this.mMissionPropertiesTable.Size = new System.Drawing.Size(1030, 115); + this.mMissionPropertiesTable.Size = new System.Drawing.Size(1030, 85); this.mMissionPropertiesTable.TabIndex = 0; this.mIssuesLabel.Anchor = System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right; this.mIssuesLabel.AutoSize = true; @@ -1541,9 +1542,9 @@ internal class BTGame : DockContent this.mMissionLengthTextBox.Size = new System.Drawing.Size(100, 20); this.mMissionLengthTextBox.TabIndex = 12; this.mMissionLengthTextBox.TextChanged += new System.EventHandler(mMissionLengthTextBox_TextChanged); - this.mDosBoxShift.Anchor = System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left; + this.mDosBoxShift.Anchor = System.Windows.Forms.AnchorStyles.Left; this.mDosBoxShift.AutoSize = true; - this.mDosBoxShift.Location = new System.Drawing.Point(529, 90); + this.mDosBoxShift.Location = new System.Drawing.Point(642, 64); this.mDosBoxShift.Name = "mDosBoxShift"; this.mDosBoxShift.Size = new System.Drawing.Size(122, 17); this.mDosBoxShift.TabIndex = 13; diff --git a/Console/TeslaConsole.RedPlanet/RPGame.cs b/Console/TeslaConsole.RedPlanet/RPGame.cs index f372efa..b24c30d 100644 --- a/Console/TeslaConsole.RedPlanet/RPGame.cs +++ b/Console/TeslaConsole.RedPlanet/RPGame.cs @@ -1458,13 +1458,13 @@ public class RPGame : DockContent this.mMissionPropertiesGroupBox.Location = new System.Drawing.Point(8, 8); this.mMissionPropertiesGroupBox.Name = "mMissionPropertiesGroupBox"; this.mMissionPropertiesGroupBox.Padding = new System.Windows.Forms.Padding(5); - this.mMissionPropertiesGroupBox.Size = new System.Drawing.Size(1040, 140); + this.mMissionPropertiesGroupBox.Size = new System.Drawing.Size(1040, 105); this.mMissionPropertiesGroupBox.TabIndex = 10; this.mMissionPropertiesGroupBox.TabStop = false; this.mMissionPropertiesGroupBox.Text = "Mission Properties"; this.mMissionPropertiesTable.AutoSize = true; this.mMissionPropertiesTable.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; - this.mMissionPropertiesTable.ColumnCount = 8; + this.mMissionPropertiesTable.ColumnCount = 9; this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); @@ -1473,7 +1473,8 @@ public class RPGame : DockContent this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 0f)); this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); - this.mMissionPropertiesTable.Controls.Add(this.mIssuesLabel, 7, 0); + this.mMissionPropertiesTable.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle()); + this.mMissionPropertiesTable.Controls.Add(this.mIssuesLabel, 8, 0); this.mMissionPropertiesTable.Controls.Add(this.mMissionLengthTextLabel, 3, 1); this.mMissionPropertiesTable.Controls.Add(this.mMap, 1, 0); this.mMissionPropertiesTable.Controls.Add(this.mMissionLengthDisplayLabel, 5, 1); @@ -1491,18 +1492,18 @@ public class RPGame : DockContent this.mMissionPropertiesTable.Controls.Add(this.mRandomWeather, 2, 1); this.mMissionPropertiesTable.Controls.Add(this.mRandomTimeOfDay, 2, 2); this.mMissionPropertiesTable.Controls.Add(this.mMissionLengthTextBox, 4, 1); - this.mMissionPropertiesTable.Controls.Add(this.mDosBoxShift, 6, 3); + this.mMissionPropertiesTable.Controls.Add(this.mDosBoxShift, 7, 2); this.mMissionPropertiesTable.Dock = System.Windows.Forms.DockStyle.Fill; this.mMissionPropertiesTable.GrowStyle = System.Windows.Forms.TableLayoutPanelGrowStyle.AddColumns; this.mMissionPropertiesTable.Location = new System.Drawing.Point(5, 18); - this.mMissionPropertiesTable.MinimumSize = new System.Drawing.Size(0, 115); + this.mMissionPropertiesTable.MinimumSize = new System.Drawing.Size(0, 85); this.mMissionPropertiesTable.Name = "mMissionPropertiesTable"; this.mMissionPropertiesTable.RowCount = 4; this.mMissionPropertiesTable.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.mMissionPropertiesTable.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.mMissionPropertiesTable.RowStyles.Add(new System.Windows.Forms.RowStyle()); this.mMissionPropertiesTable.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100f)); - this.mMissionPropertiesTable.Size = new System.Drawing.Size(1030, 115); + this.mMissionPropertiesTable.Size = new System.Drawing.Size(1030, 85); this.mMissionPropertiesTable.TabIndex = 0; this.mIssuesLabel.Anchor = System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right; this.mIssuesLabel.AutoSize = true; @@ -1652,9 +1653,9 @@ public class RPGame : DockContent this.mMissionLengthTextBox.Size = new System.Drawing.Size(100, 20); this.mMissionLengthTextBox.TabIndex = 12; this.mMissionLengthTextBox.TextChanged += new System.EventHandler(mMissionLengthTextBox_TextChanged); - this.mDosBoxShift.Anchor = System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left; + this.mDosBoxShift.Anchor = System.Windows.Forms.AnchorStyles.Left; this.mDosBoxShift.AutoSize = true; - this.mDosBoxShift.Location = new System.Drawing.Point(529, 90); + this.mDosBoxShift.Location = new System.Drawing.Point(642, 64); this.mDosBoxShift.Name = "mDosBoxShift"; this.mDosBoxShift.Size = new System.Drawing.Size(122, 17); this.mDosBoxShift.TabIndex = 13;