Track the 410console hand-off docs; ignore the raw Mac archive

The BattleTech port spec, the Console 4.10 decompilation notes, the golden
reference eggs, and the PEF/rsrc analysis tools come into the repo. The .sit
archive and its extraction (Mac binaries, __MACOSX/.finf metadata) stay
untracked for now.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-07 22:43:32 -05:00
co-authored by Claude Fable 5
parent 36166a95b0
commit deaade4f72
11 changed files with 1840 additions and 0 deletions
@@ -0,0 +1,70 @@
//===========================================================================//
// File: L4plasma.hpp //
// Project: MUNGA Brick: Applications-specific controls module //
// Contents: Interface specification for plasma display //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- -----------------------------------------------------------//
// 04/20/95 CPB Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. All rights reserved //
// PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#if !defined(L4PLASMA_HPP)
# define L4PLASMA_HPP
# if !defined(L4VB8_HPP)
# include <l4vb8.hpp>
# endif
# if !defined(L4SERIAL_HPP)
# include <l4serial.hpp>
# endif
//########################################################################
//################################ Plasma ################################
//########################################################################
class PlasmaDisplay :
public Video8BitBuffered
{
public:
enum
{
plasmaWidth=128,
plasmaHeight=32
};
PlasmaDisplay(Word port, Word int_num);
~PlasmaDisplay();
Logical
TestInstance() const;
void
ShowInstance(char *indent);
Logical
Update(Logical forceall);
void
WaitForUpdate();
protected:
void
Scan(Logical forceall);
Logical
forceAll,
updateInProgress;
PCSerial
*pc_serial;
int
currentTransferLine;
char
updateFlag[32];
};
#endif
@@ -0,0 +1,98 @@
<?xml version="1.0" encoding="utf-8" ?>
<RedPlanet>
<race name="Martian Death Race">
<invalid type="map" key="headmf" />
<color key="Red" name="Red" />
<color key="Blue" name="Blue" />
<color key="Green" name="Green" />
<color key="White" name="White" />
<color key="Pink" name="Pink" />
<color key="Aqua" name="Aqua" />
<color key="Yellow" name="Yellow" />
<color key="Purple" name="Purple" />
<color key="Black" name="Black" />
<badge key="None" name="None" />
<badge key="Celtic" name="Celtic" />
<badge key="Desert" name="Desert" />
<badge key="Flames" name="Flames" />
<badge key="Giraffe" name="Giraffe" />
<badge key="Hawaii" name="Hawaii" />
<badge key="Korean" name="Korean Camo" />
<badge key="Lightning" name="Lightning" />
<badge key="Razzle Dazzle" name="Razzle Dazzle" />
<badge key="Rising Sun" name="Rising Sun" />
<badge key="Tiger Stripe" name="Tiger Stripes" />
</race>
<football name="Martian Football">
<invalid type="map" key="pain" />
<invalid type="map" key="headoff" />
<team key="Red/Pink" name="Red/Pink" runnerColor="Pink" teamColor="Red" />
<team key="Blue/Aqua" name="Blue/Aqua" runnerColor="Aqua" teamColor="Blue" />
<team key="Green/Yellow" name="Green/Yellow" runnerColor="Yellow" teamColor="Green" />
<team key="Black/Purple" name="Black/Purple" runnerColor="Purple" teamColor="Black" />
<position key="crusher" name="Crusher" />
<position key="blocker" name="Blocker" />
<position key="runner" name="Runner" />
</football>
<map key="wise" name="Wiseguy's Wake" image="images/red planet maps/Wiseguy's Wake.bmp" />
<map key="lyzlane" name="Lyz's Lane" image="images/red planet maps/Lyz's Lane.bmp" />
<map key="yip" name="Yip's Yahoorama" image="images/red planet maps/Yip's Yahoorama.bmp" />
<map key="blade" name="Blade's Edge" image="images/red planet maps/Blade's Edge.bmp" />
<map key="otto" name="Berserker's Bahnzai" image="images/red planet maps/Berserker's Bahnzai.bmp" />
<map key="frstrm" name="Firestorm's Fury" image="images/red planet maps/Firestorm's Fury.bmp" />
<map key="burnt" name="Burnt Cookies" image="images/red planet maps/Burnt Cookies.bmp" />
<map key="brewers" name="Brewer's Bane" image="images/red planet maps/Brewer's Bane.bmp" />
<map key="pain" name="Paingod's Passage" image="images/red planet maps/Pain God's Passage.bmp" />
<map key="headoff" name="Freezemoon's Freeway" />
<map key="headmf" name="Freezemoon's Freeway" />
<vehicle key="quark" name="Quark" image="images/red planet vehicles/Quark.bmp" />
<vehicle key="lepton" name="Lepton" image="images/red planet vehicles/Quark.bmp" />
<vehicle key="proton" name="Proton" image="images/red planet vehicles/Quark.bmp" />
<vehicle key="bug" name="Bug" image="images/red planet vehicles/Bug.bmp" />
<vehicle key="speck" name="Speck" image="images/red planet vehicles/Bug.bmp" />
<vehicle key="blkspk" name="Black Speck" image="images/red planet vehicles/Bug.bmp" />
<vehicle key="chigger" name="Chigger" image="images/red planet vehicles/Skeeter.bmp" />
<vehicle key="flea" name="Flea" image="images/red planet vehicles/Skeeter.bmp" />
<vehicle key="roach" name="Roach" image="images/red planet vehicles/Skeeter.bmp" />
<vehicle key="skeeter" name="Skeeter" image="images/red planet vehicles/Skeeter.bmp" />
<vehicle key="wasp" name="Wasp" image="images/red planet vehicles/Skeeter.bmp" />
<vehicle key="barge" name="Barge" image="images/red planet vehicles/Mule.bmp" />
<vehicle key="broccoli" name="Screaming Broccoli" image="images/red planet vehicles/Mule.bmp" />
<vehicle key="burro" name="Burro" image="images/red planet vehicles/Mule.bmp" />
<vehicle key="mule" name="Mule" image="images/red planet vehicles/Mule.bmp" />
<vehicle key="bttlbrg" name="Battle Barge" image="images/red planet vehicles/Vole.bmp" />
<vehicle key="gator" name="Gator" image="images/red planet vehicles/Vole.bmp" />
<vehicle key="grunt" name="Grunt" image="images/red planet vehicles/Vole.bmp" />
<vehicle key="vole" name="Vole" image="images/red planet vehicles/Vole.bmp" />
<vehicle key="bull" name="Bull" image="images/red planet vehicles/Bull.bmp" />
<vehicle key="tarntula" name="Tarantula" image="images/red planet vehicles/Bull.bmp" />
<!--<vehicle key="blktran" name="Black Tarantula" image="images/red planet vehicles/Bull.bmp" />-->
<vehicle key="mantis" name="Mantis" image="images/red planet vehicles/Roadblock.bmp" />
<vehicle key="ripper" name="Ripper" image="images/red planet vehicles/Roadblock.bmp" />
<vehicle key="roadblk" name="Road Block" image="images/red planet vehicles/Roadblock.bmp" />
<vehicle key="spitter" name="Spitter" image="images/red planet vehicles/Roadblock.bmp" />
<vehicle key="puck" name="Armadillo" image="images/red planet vehicles/Armadillo.bmp" />
<vehicle key="dragon" name="Dragon" image="images/red planet vehicles/Police.bmp" />
<time key="day" name="Day" />
<time key="night" name="Night" />
<weather key="clear" name="Clear" />
<weather key="fog" name="Light Fog" />
<weather key="soup" name="Heavy Fog" />
</RedPlanet>
@@ -0,0 +1,229 @@
[mission]
adventure=BattleTech
map=arena1
scenario=freeforall
time=day
weather=clear
temperature=27
length=600
[ordinals]
bitmap=Ordinal::BitMap::1
bitmap=Ordinal::BitMap::2
bitmap=Ordinal::BitMap::3
bitmap=Ordinal::BitMap::4
[Ordinal::BitMap::1]
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=000038000003C000001FF00000000F00
bitmap=0000F8000003C000003FF80000000F00
bitmap=0001F8000003C00000707C0000000F00
bitmap=0001F8000003C00000603C0000000F00
bitmap=00007801FC0FF00000003C3DF807FF00
bitmap=00007803FE0FF00000003C3FFC0FFF00
bitmap=00007803C703C00000003C3E3C1F0F00
bitmap=000078078303C0000000783C1E1E0F00
bitmap=000078078003C0000000783C1E1E0F00
bitmap=00007807C003C0000000F03C1E1E0F00
bitmap=00007807F003C0000001E03C1E1E0F00
bitmap=00007803FC03C0000003C03C1E1E0F00
bitmap=00007801FE03C0000007803C1E1E0F00
bitmap=000078007F03C000000F003C1E1E0F00
bitmap=000078001F03C000001E003C1E1E0F00
bitmap=000078000F03C000003C003C1E1E0F00
bitmap=000078060F03C0000078003C1E1E0F00
bitmap=000078071E03E0000078003C1E1F1F00
bitmap=00007803FE01F000007FFC3C1E0FFF00
bitmap=00007801FC00F000007FFC3C1E07EF00
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
x=128
y=32
width=8
[Ordinal::BitMap::2]
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=001FFF0000003C0000003C03C0780000
bitmap=001FFF0000003C0000007C03C0780000
bitmap=00000E0000003C000000FC03C0780000
bitmap=00003C0000003C000001BC03C0780000
bitmap=0000700F3E1FFC000003BC0FF07BF000
bitmap=0001E00F7E3FFC0000073C0FF07FF800
bitmap=0003800FFE7C3C0000063C03C07C7800
bitmap=0007F80FFE783C00000C3C03C0783C00
bitmap=0007FE0F80783C0000183C03C0783C00
bitmap=00001E0F00783C0000383C03C0783C00
bitmap=00000F0F00783C0000703C03C0783C00
bitmap=00000F0F00783C00007FFF03C0783C00
bitmap=00000F0F00783C00007FFF03C0783C00
bitmap=00000F0F00783C0000003C03C0783C00
bitmap=00000F0F00783C0000003C03C0783C00
bitmap=00000F0F00783C0000003C03C0783C00
bitmap=00180F0F00783C0000003C03C0783C00
bitmap=001C1F0F007C7C0000003C03E0783C00
bitmap=000FFE0F003FFC0000003C01F0783C00
bitmap=0007FC0F001FBC0000003C00F0783C00
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
x=128
y=32
width=8
[Ordinal::BitMap::3]
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=001FFF03C07800000000FC03C0780000
bitmap=001FFF03C07800000003FC03C0780000
bitmap=001E0003C07800000007C003C0780000
bitmap=001E0003C0780000000F0003C0780000
bitmap=001E000FF07BF000000F000FF07BF000
bitmap=001E000FF07FF800001E000FF07FF800
bitmap=001E0003C07C7800001E0003C07C7800
bitmap=001FFC03C0783C00001EFC03C0783C00
bitmap=001FFE03C0783C00001FFE03C0783C00
bitmap=00001F03C0783C00001F1F03C0783C00
bitmap=00000F03C0783C00001E0F03C0783C00
bitmap=00000F03C0783C00001E0F03C0783C00
bitmap=00000F03C0783C00001E0F03C0783C00
bitmap=00000F03C0783C00001E0F03C0783C00
bitmap=00000F03C0783C00001E0F03C0783C00
bitmap=00000F03C0783C00001E0F03C0783C00
bitmap=00180F03C0783C00001E0F03C0783C00
bitmap=001C1F03E0783C00001F1F03E0783C00
bitmap=000FFE01F0783C00000FFE01F0783C00
bitmap=0007FC00F0783C000007FC00F0783C00
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
x=128
y=32
width=8
[Ordinal::BitMap::4]
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=001FFF03C07800000007FC03C0780000
bitmap=001FFF03C0780000000FFE03C0780000
bitmap=00000F03C0780000001F1F03C0780000
bitmap=00000F03C0780000001E0F03C0780000
bitmap=00000F0FF07BF000001E0F0FF07BF000
bitmap=00001F0FF07FF800001E0F0FF07FF800
bitmap=00001E03C07C7800001E0F03C07C7800
bitmap=00003E03C0783C00001E0F03C0783C00
bitmap=00003C03C0783C00000F1E03C0783C00
bitmap=00003C03C0783C000007FC03C0783C00
bitmap=00007803C0783C000007FC03C0783C00
bitmap=00007803C0783C00000F1E03C0783C00
bitmap=00007803C0783C00001E0F03C0783C00
bitmap=0000F003C0783C00001E0F03C0783C00
bitmap=0000F003C0783C00001E0F03C0783C00
bitmap=0000F003C0783C00001E0F03C0783C00
bitmap=0000F003C0783C00001E0F03C0783C00
bitmap=0000F003E0783C00000F1E03E0783C00
bitmap=0000F001F0783C00000FFE01F0783C00
bitmap=0000F000F0783C000007FC00F0783C00
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
x=128
y=32
width=8
[pilots]
pilot=200.0.0.113
[200.0.0.113]
hostType=0
advancedDamage=1
loadzones=1
name=cyd
bitmapindex=1
experience=veteran
badge=VGL
patch=Yellow
role=Role::Default
dropzone=one
vehicle=madcat
vehicleValue=0
color=White
[largebitmap]
bitmap=BitMap::Large::cyd
[BitMap::Large::cyd]
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
bitmap=000000000000000000003C0000000000
bitmap=000000000000000000003C0000000000
bitmap=000000000000000000003C0000000000
bitmap=000000000000000000003C0000000000
bitmap=000000000000FCF00E0FBC0000000000
bitmap=000000000003FE781C1FFC0000000000
bitmap=000000000007FE781C3C7C0000000000
bitmap=00000000000F82783C3C3C0000000000
bitmap=00000000001F003C38783C0000000000
bitmap=00000000001E003C78783C0000000000
bitmap=00000000001E003C70783C0000000000
bitmap=00000000001E003E70783C0000000000
bitmap=00000000001E001EE0783C0000000000
bitmap=00000000001E001EE0783C0000000000
bitmap=00000000001F001FE0783C0000000000
bitmap=00000000000F020FC07C7C0000000000
bitmap=000000000007FE0FC03FFC0000000000
bitmap=000000000003FE0F803FFC0000000000
bitmap=000000000000FC07800F3C0000000000
bitmap=00000000000000070000000000000000
bitmap=00000000000000070000000000000000
bitmap=000000000000000F0000000000000000
bitmap=000000000000000E0000000000000000
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000000000
x=128
y=32
width=8
[smallbitmap]
bitmap=BitMap::Small::cyd
[BitMap::Small::cyd]
bitmap=00000000000000000000000000000000
bitmap=00000000000000000000000000600000
bitmap=00000000006000000000000000600000
bitmap=000001EC33E000000000030666600000
bitmap=000003066660000000000303C6600000
bitmap=00000303C66000000000030186600000
bitmap=000001E183E000000000000300000000
bitmap=00000003000000000000000000000000
x=64
y=16
width=4
[Role::Default]
model=dfltrole
[Role::NoReturn]
model=noretun
Binary file not shown.