vPOD has outgrown its home inside the console's folder: it now emulates both
halves of a pod (Munga game client + TeslaLauncher service / provisioning),
so it lives at the repo root beside Console/, Launcher/, Contract/ and
SecureConfig/, like the peer it has become.
Accompanying changes: project references rebased (Contract, SecureConfig,
the console's vendored Munga Net.dll), solution + DiffTests reference paths,
the console csproj's now-obsolete vPOD source exclusion removed, and the
root README / Apps.xml / vPOD README path mentions updated. pack.ps1 is
self-relative and now emits vPOD/dist/vPOD.zip.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
vPOD impersonates a Tesla game client (rpl4opt.exe / btl4.exe) so the Red
Planet and BattleTech operator consoles can be exercised without real cockpit
hardware. New net48 WinForms project under Console\vPOD:
- MungaPodServer: the server half of the Munga control protocol (TCP 1501).
The vendored MungaSocket is client-only, so this reimplements the identical
framing ([16-byte header][12-byte base + body], dispatched by
ClientID+MessageID) for the listening side, reusing the vendored message
classes' WriteTo/BinaryReader serialization.
- PodSimulator: the ApplicationState machine driven by the console's messages -
answers StateQuery, reassembles the streamed egg and acknowledges it, and
walks WaitingForEgg -> LoadingMission -> WaitingForLaunch -> RunningMission
and back on Run/Stop/Abort/Suspend/Resume.
- VPodForm: live display of listening/connection status, the colour-coded
ApplicationState, an egg viewer (fields + summary), and a newest-first
protocol log. A Red Planet / BattleTech toggle changes which ApplicationID
the pod reports, live, so one vPOD stands in for either game.
- PodArguments: parses the real client's launch flags (-net/-app/-lc/-mr/
-host/-res).
Deployable from Manage Site -> Install Product: a catalog product in
RedPlanet\Apps.xml (Game Client / Live Camera / Mission Review entries) plus
pack.ps1, which builds dist\vPOD.zip laying out vPOD\vPOD.exe for the launcher
to extract to C:\Games\vPOD. CatalogTests updated to 5 products / 11 entries
with the four vPOD entry assertions (88/88 pass). TeslaConsole.csproj excludes
vPOD\** from its **/*.cs glob; the project is added to the solution.
Verified end-to-end over real TCP: a console-role client using the vendored
MungaSocket drives connect -> WaitingForEgg -> stream egg -> (ack) ->
WaitingForLaunch -> Run -> RunningMission -> Stop -> WaitingForEgg, with vPOD
reporting the correct state at each step. MungaGame (what the console's game
windows use) is a thin wrapper over MungaSocket, so this exercises the exact
wire behaviour.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Converts the Launcher Service + Agent from net8/win-x64 self-contained to net48
framework-dependent, and makes Tesla.Contract net48-only (drops multi-targeting).
Both consumers (Console + Launcher) are now a single TFM.
Code changes for net48 (the only net8/netstandard2.1 APIs in use):
- RandomNumberGenerator.Fill -> RandomNumberGenerator.Create().GetBytes (3x)
- TcpListener.AcceptTcpClientAsync(ct) -> AcceptTcpClientAsync() + stop-on-cancel
- byte[].AsSpan().SequenceEqual -> Linq SequenceEqual (no System.Memory) (2x)
- PipeStream.Write(byte[]) / WriteAsync(byte[],ct) -> explicit (buf,0,len[,ct])
- Math.Clamp -> Math.Max/Min
The generic host (Microsoft.Extensions.Hosting 8.x + UseWindowsService) runs on
net48 unchanged. build.bat/install.bat updated for the folder-of-DLLs deploy;
solution platform reverted x64 -> AnyCPU.
RESULT — package size: ~3.7 MB on disk / 1.58 MB zipped, vs ~213 MB / 91 MB for
the net8 self-contained build (~50-58x smaller). net48 ships in Win10/11 so no
runtime prerequisite. 73 tests green; NOT re-validated on a live pod.
Spike branch for evaluation — do not merge without a pod re-test.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Make the Console<->Launcher system source-built and modern now that the console
is under our control and the WinXP-era pods are gone.
Contract extraction (Contract/Tesla.Contract.csproj):
- One multi-targeted (net48;net8.0-windows) source project for the RPC contract,
replacing the vendored TeslaConsoleLaunchLib.dll and the hand-synced Tesla.Net
replica in Launcher/LaunchModels_Shared.cs. Emits assembly TeslaConsoleLaunchLib.
SecureConfig extraction (SecureConfig/Tesla.SecureConfig.csproj):
- net48 source of the first-boot provisioning protocol (UDP beacons, OFB crypto,
RSA key exchange), replacing the vendored TeslaSecureConfiguration.dll.
Remove BinaryFormatter from the wire (RCE sink + the reason net6 was pinned):
- Console<->Launcher RPC is now length-prefixed System.Text.Json frames
(Contract/PodRpcProtocol.cs) over the unchanged OFB transport; dispatch by
method name. Deleted the SerializationBinder / MethodInfoProxy machinery.
- Console-local BinaryFormatter (Site config, mission replays) intentionally
retained: local net48 file I/O, not the network surface.
Runtime modernization:
- Launcher Service + Agent: net6 -> net8, win-x86 -> win-x64 (all pods are
64-bit Win10). Kept the SHA1-default PBKDF2 (Console key-derivation compat)
with SYSLIB0041 suppressed and documented.
Tests: differential suite now 73 green. Added SecureConfigCompatTests (OFB
ciphertext byte-identical to the vendored DLL) and PodRpcProtocolTests (JSON
round-trip of every request/response shape); removed the now-obsolete
BinaryFormatter byte-identity guard.
Build hygiene: per-project obj dirs (Launcher/Directory.Build.props) fix a
NuGet restore collision between the two Launcher projects sharing one folder.
NOT runtime-verified against a live pod.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-locate the two cockpit-pod projects into a single repository:
- Console/ : TeslaConsole, the net48 WinForms operator console (decompiled
reconstruction) plus its differential + catalog test suite.
- Launcher/ : TeslaLauncher, the net6 pod-side Service + Agent rewrite.
Adds a combined TeslaSuite.sln, root README documenting the shared wire
contract (and its current duplication, the main follow-up), and a root
.gitignore. Histories were not preserved per request; this is a fresh start
from the current working state of both projects.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>