using System;
using System.Collections.Generic;
namespace TeslaConsole.BattleTech;
/// A pilot's running score changed (MechScoreUpdateMessage).
[Serializable]
internal class BTScoreUpdateEvent : BTMissionEvent
{
public readonly int Score;
public override IEnumerable InvolvedPilots => new BTPlayer[1] { ReportingPilot };
public BTScoreUpdateEvent(BTPlayer reportingPilot, TimeSpan missionTime, int score)
: base(reportingPilot, missionTime)
{
Score = score;
}
private BTScoreUpdateEvent()
{
}
}