using System; using System.Collections.Generic; namespace TeslaConsole.RedPlanet; [Serializable] internal class ScoreUpdateEvent : MissionEvent { public readonly int Score; public override IEnumerable InvolvedPilots => new RPPlayer[1] { ReportingPilot }; public ScoreUpdateEvent(RPPlayer reportingPilot, TimeSpan missionTime, int score) : base(reportingPilot, missionTime) { Score = score; } private ScoreUpdateEvent() { } }