# battletech-port — hand-off package Everything needed to add **BattleTech** support to the modernized **TeslaConsole** (in the `TeslaSuite` repo), mirroring its existing **Red Planet** implementation. Assembled in the `TeslaRel410` repo from the Mac 4.10 console decompilation + the game's own data. **Transplant this whole folder into the TeslaSuite repo** and implement from the spec there (that repo can build the .NET solution). - **`BATTLETECH-PORT-SPEC.md`** — start here. The full port spec: shared Munga/1501 spine, the BattleTech egg format + the BT-vs-RP field diff, the RedPlanet→BattleTech class map, the shell de-hardcoding, the `BTConfig.xml` catalog + data sources, open questions, and verification. - **`reference/cavern.egg`** — console-generated BattleTech egg (golden field reference). - **`reference/TESTARN.EGG`** — 2nd BT egg (shows multiple `[Role::*]` blocks). - **`reference/RPConfig.xml.template`** — the RP catalog XML to mirror as `BTConfig.xml`. - **`reference/L4PLASMA.HPP`** — the pod plasma-display class the egg bitmaps target. Context: `../CONSOLE-4.10-DECOMP.md` (the Mac console decompilation this builds on).