Files
TeslaSuite/410console/battletech-port/reference/L4PLASMA.HPP
T
CydandClaude Fable 5 deaade4f72 Track the 410console hand-off docs; ignore the raw Mac archive
The BattleTech port spec, the Console 4.10 decompilation notes, the golden
reference eggs, and the PEF/rsrc analysis tools come into the repo. The .sit
archive and its extraction (Mac binaries, __MACOSX/.finf metadata) stay
untracked for now.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 22:43:32 -05:00

71 lines
1.8 KiB
C++

//===========================================================================//
// File: L4plasma.hpp //
// Project: MUNGA Brick: Applications-specific controls module //
// Contents: Interface specification for plasma display //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- -----------------------------------------------------------//
// 04/20/95 CPB Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1995, Virtual World Entertainment, Inc. All rights reserved //
// PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#if !defined(L4PLASMA_HPP)
# define L4PLASMA_HPP
# if !defined(L4VB8_HPP)
# include <l4vb8.hpp>
# endif
# if !defined(L4SERIAL_HPP)
# include <l4serial.hpp>
# endif
//########################################################################
//################################ Plasma ################################
//########################################################################
class PlasmaDisplay :
public Video8BitBuffered
{
public:
enum
{
plasmaWidth=128,
plasmaHeight=32
};
PlasmaDisplay(Word port, Word int_num);
~PlasmaDisplay();
Logical
TestInstance() const;
void
ShowInstance(char *indent);
Logical
Update(Logical forceall);
void
WaitForUpdate();
protected:
void
Scan(Logical forceall);
Logical
forceAll,
updateInProgress;
PCSerial
*pc_serial;
int
currentTransferLine;
char
updateFlag[32];
};
#endif