Files
TeslaSuite/Console/RedPlanet/RPStrings.xml
T
CydandClaude Opus 4.8 548550b312 Initial commit: TeslaSuite monorepo (TeslaConsole + TeslaLauncher)
Co-locate the two cockpit-pod projects into a single repository:

- Console/  : TeslaConsole, the net48 WinForms operator console (decompiled
              reconstruction) plus its differential + catalog test suite.
- Launcher/ : TeslaLauncher, the net6 pod-side Service + Agent rewrite.

Adds a combined TeslaSuite.sln, root README documenting the shared wire
contract (and its current duplication, the main follow-up), and a root
.gitignore. Histories were not preserved per request; this is a fresh start
from the current working state of both projects.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 14:43:28 -05:00

49 lines
3.1 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<RPStrings>
<FirstScore>{time} - First into the score zone is {player}!</FirstScore>
<FirstBoost>{player} gets off to a roaring start as the first booster of the mission is ignited.</FirstBoost>
<FirstDeath>It is a sorry state of affairs when {player} is the first to trash their {vehicle}.</FirstDeath>
<FirstKill>High glory goes to {player} as the first kill of the mission is delivered unto {damager}!</FirstKill>
<ShortestLap>The crowd is on their feet as {player} brings in the shortest lap of {lap_time} of the mission!</ShortestLap>
<LightDamage>{time} - Sparks fly as {damager} lightly damages {player}'s vehicle.</LightDamage>
<LightDamage>{time} - {damager} implements a light impact against {player}.</LightDamage>
<LightDamage>{damager} provides a light spanking to {player}'s vehicle.</LightDamage>
<LightDamage>{player} laughs defiantly as {damager} can only deliver light damage to {player}'s vehicle.</LightDamage>
<ModerateDamage>{time} - Sparks fly as {damager} moderately damages {player}'s vehicle.</ModerateDamage>
<ModerateDamage>{player} still has a chance as {damager} delivers a moderate blow to {player}'s vehicle.</ModerateDamage>
<ModerateDamage>{damager} provides a moderate spanking to {player}'s vehicle.</ModerateDamage>
<ModerateDamage>{time} - {damager} implements a moderate impact against {player}.</ModerateDamage>
<HeavyDamage>{time} - Sparks fly as {damager} heavily damages {player}'s vehicle.</HeavyDamage>
<HeavyDamage>{player} lets out a sob of disgust as {damager} nearly dismembers {player}'s vehicle.</HeavyDamage>
<HeavyDamage>{damager} provides a heavy handed spanking to {player}'s vehicle.</HeavyDamage>
<HeavyDamage>{time} - {damager} implements a heavy impact against {player}.</HeavyDamage>
<Kill>{time} - {damager} delivers righteous kill to {player}.</Kill>
<Kill>{damager} rules as sheer death panic is brought down upon {player}.</Kill>
<Kill>{time} - {damager} delivers peace, love, rest to {player}.</Kill>
<Kill>The burning wreckage of {player}'s vehicle twists in the Martian wind as {damager} smiles joyously.</Kill>
<SelfKill>Tragedy strikes {player}'s {vehicle} as the clumsy pilot ejects to safety.</SelfKill>
<SelfKill>{time} - Smoke roils from the {vehicle} as {player} learns a hard piloting lesson.</SelfKill>
<SelfKill>{player} destroys the {vehicle} and bails out.</SelfKill>
<SelfKill>{time} - {player} takes a risk which ends with the {vehicle} in flames.</SelfKill>
<Score>{time} - {player}'s ears are still ringing from the score zone buzzer.</Score>
<Score>{time} - {player} maneuvers into the score zone.</Score>
<Score>{time} - {player} scores!</Score>
<Score>{time} - {player} adds another notch, entering the score zone.</Score>
<Boost>{time} - A righteous booster is deployed by {player}.</Boost>
<Boost>{player}'s {vehicle} shows awesome booster power.</Boost>
<Boost>{time} - {player} is not babysitting on a booster.</Boost>
<Boost>{time} - {player}'s {vehicle} is cruising on a full booster thrust.</Boost>
<Recap>...and at the end of the mission it's: {winners} followed by {looser}.</Recap>
</RPStrings>