# PlasmaNew — reverse-engineering the real cockpit plasma display Working notes and reference material for the cockpit plasma display. **End goal: a hardware replica.** The original Babcock plasma panels are starting to fail and are effectively irreplaceable. The plan is to drive a modern **128 × 32 LED array** with a **modern microcontroller** that reads the same RS-232 serial bus and speaks the same command protocol as the original PD01D221 — a drop-in replacement, functionally identical from the host's side, with none of the plasma physics or high voltage. [vPLASMA](../src/VPlasma.App/) (the C# app in this repo) is the software counterpart and serves the replica directly: it is an **executable specification** of the display's behavior and a **test oracle**. Every command semantic pinned down in `VPlasmaDevice` ports straight to the replica's firmware, and the same differential-test rig (real panel vs. vPLASMA) validates the replica. vPLASMA today is built from *observed traffic* (the game's driver + a factory test tool); grounding it in the *actual hardware* — protocol, fonts, and timing — feeds both the emulator and the replacement firmware. ## What the display is A **commercial off-the-shelf Babcock Display Products Division PD01D221** — "128 × 32 dot-matrix, gas-plasma display with controller and DC-DC converter," with an RS-232C serial interface and a dedicated microprocessor for refresh and the user interface. Built by **Cherry** (PCB assembly **4317-C**, Made in Taiwan, © 1994). See [`PD01D221.pdf`](PD01D221.pdf) (Babcock doc 9200-0109 Rev A). Product family (the suffix letter = how much is on the board): | Model | Contents | |-------|----------| | PD01**B**22B | 128×32 panel + driver electronics only (host refreshes it) | | PD01**F**221 | + on-board DC-DC converter | | PD01**D**221 | **+ controller: RS-232C, dedicated microprocessor** ← this unit | **VWE used it stock — no custom fonts or bitmaps were installed.** So the display's behavior is entirely the standard Babcock PD-series firmware, and the `ESC P` "graphics" the game drew were rendered at runtime by the game, not preloaded. Nothing on the display is VWE-specific. ## Board inventory Chip IDs read from the photos below. | Ref | Part | Role | |-----|------|------| | U1 | **Motorola MC68HC11D0** (44-pin QFP, mask 1C17F, wk 28/94) | ROMless HC11 MCU — the controller. Runs from external bus in expanded mode. | | U3 | **TI TMS27PC512** (PLCC-32, −150 ns, Singapore) | **64 KB OTP EPROM = the firmware** (stock Babcock code + fonts). Standard 27C512. | | U2 | QFP ~100-pin, label **"35GWP004 REV A 3994"** | Custom Cherry display/scan **ASIC** (wk 39/94). Drives the HV stage. *Not* the firmware. | | U4 | **Mosel MS62256L-10** | 32 KB SRAM — frame buffer / scratch. | | U7 | **Supertex HV7708** | 32-channel high-voltage plasma driver (more HV off-frame). | | U5 | **Maxim MAX202CWE** | RS-232 transceiver — the serial interface. | | — | **MAX707** | Reset / watchdog supervisor. | | Y1 | **7.3728 MHz** crystal | E-clock = 1.8432 MHz; gives exact standard baud rates. | Memory picture: ROMless HC11 + external 64 KB EPROM (code + fonts) + 32 KB SRAM + custom scan ASIC + HV drivers. A 64 KB program EPROM for a 128×32 panel implies far more feature set than the game ever used. ## Reference photos | File | Shows | |------|-------| | [`mpul-2026-07-07-152834.jpeg`](mpul-2026-07-07-152834.jpeg) | Controller overview: MC68HC11D0 (U1), the "35GWP004" ASIC (U2), HV7708 (U7), MAX202, MAX707. | | [`silkscreenl-2026-07-07-152841.jpeg`](silkscreenl-2026-07-07-152841.jpeg) | Cherry silkscreen: PCB **4317-C**, © 1994, "Made in Taiwan". | | [`unknown-2026-07-07-153818.jpeg`](unknown-2026-07-07-153818.jpeg) | The **TMS27PC512 EPROM** (U3, initially unidentified), Mosel SRAM (U4), HC11. | | [`jumpers-2026-07-07-163733.jpeg`](jumpers-2026-07-07-163733.jpeg) | The **JP1** config header next to the HC11. | ## Datasheet-confirmed facts (`PD01D221.pdf`, doc 9200-0109 Rev A) - Serial format **8N1**, baud **jumper-selectable 4800 / 9600 / 19.2K / 38.4K** (the game uses 9600). - "Choice of standard fonts and styles" (= `ESC K` / `ESC H`); "program custom characters" (a custom-char download command — **exists but VWE didn't use it**); "graphic input commands / overlays" (= `ESC P`). - Serial is **bidirectional**. Connector **J1**: pin 2 TxD (display→host), pin 3 RxD (host→display), pin 4 CTS, pin 8 DTR ("display ready"), pin 5 GND. The game drove it write-only (flow control disabled, TxD ignored), so vPLASMA's listen-only model is faithful. - Also carries an 8-bit **parallel** port (J2), unused by the game. - **The datasheet does *not* contain the `ESC` command table.** That's a separate Babcock programming/user manual, which is **not available online** (checked general web, datasheetarchive, bitsavers, archive.org, resellers; only this datasheet was ever digitized). Sources for it: ask Babcock directly (La Mirada CA, (714) 994-6500, babcockinc.com), or reconstruct it from the dump + the sources we already have. ## Command protocol recovered so far From the game driver (`TeslaRel410\CODE\RP\MUNGA_L4\L4PLASMA.CPP`) and the factory test tool (`…\VWETEST\VGLTEST\PLASMA.EXE`). Full grammar lives in [`../src/VPlasma.Core/Protocol/PlasmaProtocol.cs`](../src/VPlasma.Core/Protocol/PlasmaProtocol.cs). | Bytes | Meaning | |-------|---------| | `ESC @` | Clear screen, reset text state | | `ESC L` | Home cursor | | `ESC G n` | Cursor mode (00/FF hidden, 01 steady, 03 flashing) | | `ESC K n` | Font select (0–7; FF = default) | | `ESC H n` | Text attributes (intensity / underline / reverse / flash) | | `ESC P s y x w h data…` | Graphics write: MSB = leftmost pixel | | BS / HT / LF / VT / CR | Cursor motion | The Babcock manual (or a firmware dump) would fill in exact operand encodings, tab stops, the `ESC P` "screen" byte, and any commands the game never used. ## JP1 configuration header Traced pin-by-pin (see the jumper photo). **JP1 is firmware-read configuration, not CPU mode select** — each shunt ties a GP port pin the firmware polls at boot. Shunt to GND = logic 0. | JP1 pos | HC11 pin | Function | |---------|----------|----------| | 1 | pin 24 / PA0 | Baud select bit 0 | | 2 | pin 22 / PA2 | Baud select bit 1 | | 3 | pin 21 / PA3 | Option (unknown) | | 4 | pin 15 / PD5 | Option (unknown) | | 5 | pin 14 / PD4 | Option (unknown) | | 6 | pin 13 / PD3 | Option (unknown) | | 7 | J2 SEL → +5 V | Parallel interface select | Positions 1–2 = the datasheet's baud "JUMPER 1 / JUMPER 2." Positions 3–6 are four unknown firmware option bits — candidates for a hidden factory self-test / diagnostic mode. HC11 pin map cross-checked while tracing: PD0–PD5 = pins 10–15, PA0–PA7 = pins 24–17 (descending). **MODA/MODB are hardwired high (expanded mode) through a diode to +5 V — not jumper-selectable.** So bootstrap mode cannot be entered by moving a jumper; it needs a mode-pin override. (Exact diode circuit still to be characterized.) ## Firmware-dump plan Goal: get the 64 KB EPROM image, disassemble the HC11 code to recover the full command table + font bitmaps + timing, then differential-test vPLASMA against the real panel on identical byte streams. The recovered spec feeds **both** vPLASMA and the replacement firmware. 1. **Free, no-solder — hunt for a diagnostic mode.** Capture J1 TxD while power-cycling normally (may emit a banner/version), then step the four unknown config jumpers (PA3, PD5, PD4, PD3) through combinations watching TxD for a factory self-test or ROM dump. 2. **Serial bootstrap (conditional).** Bootstrap needs MODA = MODB = 0 at the reset edge; they're pulled to +5 V via a diode. If that circuit has a series resistor (or a diode-OR node), pull both low during a reset pulse and run the standard **Motorola AN1060** dump loader out J1 — no cutting. If hard-tied, a single trace cut/lift is needed. *Blocked on the diode details.* 3. **Reliable fallback — read the EPROM directly.** PLCC-32 test clip on U3 with the HC11 held in reset, or hot-air U3 off and read it in a 27C512 adapter. Guaranteed image. Safety: the panel runs on a few hundred volts from the on-board DC-DC. Keep all work in the logic corner (HC11 / EPROM / MAX202); never probe the HV section or the panel connector while powered. ## Open items - Characterize the MODA/MODB diode circuit → decide if serial bootstrap is a tack-a-wire job or needs a trace cut. - Capture J1 TxD across config-jumper combinations (path 1). - Obtain the Babcock PD01D programming manual, **or** dump the U3 EPROM. - Once we have the command table + fonts: fold into `VPlasmaDevice`, replace the public-domain 5×7 stand-in with the real Babcock glyphs, and differential-test against the hardware. - **Prototype the replica.** A modern MCU (RP2040 / ESP32 / Teensy) reads the command stream into the same command parser and drives a 128×32 LED matrix from the same frame buffer — the per-pixel lit / half-intensity / flash flags in `VPlasmaDevice` map directly onto PWM brightness + blink. An amber matrix best mimics the neon-orange plasma; for a true cockpit swap, match the original active area (~12.75" × 3.15", ~0.1" pitch = 128×32). ## Replica interface — USB, not RS-232 The cockpit PCs are now **Win x64**, so the replica likely needs **no real serial port**: a native-USB MCU presenting as a **USB CDC virtual COM port** is transparent — the host opens `COMx` and can't tell it isn't a UART. This deletes the RS-232 transceiver and connector from the BOM. Consequences: - **Baud is cosmetic** over USB CDC (the 9600/… setting is accepted as a no-op; the two baud-select jumpers need no hardware equivalent). - **Timing becomes instant** rather than ~1 ms/byte — harmless for a display, and vPLASMA can still throttle to mimic the original for differential tests. - **Pin the COM number** the host expects (original was COM2) in Device Manager so it drops in with no host-side config change. - **DTR/RTS still cross** the CDC link if any host logic ever needs them (the game didn't use flow control). - **Power gotcha:** USB alone can't drive the LED array at full brightness — use USB for data + a **separate DC feed** for the LEDs (or USB-C PD). Transparency assumes the host reaches the display as a Windows `COMx` endpoint — e.g. DOSBox-X `serial2=directserial realport:COMx`, which a USB CDC port satisfies perfectly. Confirm the current drive path. ## Status **Parked pending a firmware dump.** The software emulator (vPLASMA) is built and released; this hardware/protocol thread is blocked on getting the U3 EPROM image (or the Babcock programming manual). Resume at the dump plan above once a dump is in hand.