The cockpit's second serial device joins vRIO: the 128x32 dot-matrix plasma on COM2 (9600 8N1) that the game draws mission text and status graphics on. VPlasma.App opens the device end of a COM port, decodes the display's command stream, and renders the matrix in plasma orange. The command set is recovered from two Tesla 4.10 artifacts: the game's driver (L4PLASMA.CPP — ESC P packed-bitmap row writes, ESC G 0 cursor hide at boot) and the factory test tool PLASMA.EXE, whose data segment pairs each command literal with its printf description (BS/HT/LF/VT/CR motion, ESC @ clear, ESC L home, ESC G cursor, ESC K fonts, ESC H attributes: intensity/underline/reverse/flash). Text renders through the classic public-domain 5x7 set standing in for the lost ROM glyphs; fonts 0-3 give 21x4 cells, fonts 4-7 the doubled 10x2. A Self test cycles banner/charset/graphics pages through the same parser the wire feeds, and the wire log shows every decoded command. Verified end-to-end over the second com0com pair (host writing COM2, vPLASMA listening on COM12). The verify skill gains the cross-process combo-box lesson: string-carrying CB_* messages hang across processes, so select ports by locally computed index via CB_SETCURSEL. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
26 lines
853 B
XML
26 lines
853 B
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