// MapCopyDlg.h : header file
//

#if !defined(AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_)
#define AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CMapCopyDlg dialog

class CMapCopyDlg : public CDialog
{
// Construction
public:
	int CopyContent(CString,CString,CString);
	int CopyDirectory(CString,CString,CString = "");
	int SyncDirectory(CString,CString);
	int m_copymode;
	int ScanDestMaps();
	CString m_strGameDir;
	int ScanContentMaps();
	CMapCopyDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CMapCopyDlg)
	enum { IDD = IDD_MAPCOPY_DIALOG };
	CListBox	m_listStatus;
	CListBox	m_listDestination;
	CListBox	m_listContent;
	CEdit	m_editDirectory;
	CButton	m_btnBrowse;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMapCopyDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CMapCopyDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnBrowse();
	afx_msg void OnRadio1();
	afx_msg void OnRadio2();
	afx_msg void OnRadio3();
	afx_msg void OnAddtemp();
	afx_msg void OnAddcontent();
	afx_msg void OnUpdate();
	afx_msg void OnExecute();
	afx_msg void OnSyncBuildings();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_)
