!include = Content\Vehicles\VehicleArmor.defines

[joint_hull]
BaseArmorValue=$(MEDIUM_ARMOR)
InternalDamageZone=VehicleHull

[HullInternalDamageObject]
DamageZone=VehicleHull
BaseInternalDamage=5.0
DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit.data,.5
DamageMode=DestructionDamageMode
ParentEntityName=Joint_Hull
CriticalHitSlots=5
OmniSlots=20