!include = Content\Defines\BuildingArmor.defines

// fake the system for Network destruction
[DamageObject]
BaseArmorValue=0.1
InternalDamageZone=Generic

[joint_actbase]
BaseArmorValue=$(MEDIUM_ARMOR)
InternalDamageZone=Generic

[joint_ACTRadar01]
BaseArmorValue=$(MEDIUM_ARMOR)
InternalDamageZone=Generic

[joint_ACTRadar02]
BaseArmorValue=$(MEDIUM_ARMOR)
InternalDamageZone=Generic

[InternalDamageObject]
DamageZone=Generic
BaseInternalDamage=$(LARGE_INTERNAL)
DamageEffect=Effects\MechPart_Destruction\MechPart_Destruction.data,.99
DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.5
DamageMode=DestructionDamageMode
ParentEntityName=joint_actbase

