
#ifndef DAMAGEDISPATCH_SINGLEPLAYER_HPP
#define DAMAGEDISPATCH_SINGLEPLAYER_HPP

#pragma once

#include "DamageDispatch.hpp"



namespace MechWarrior4
{
	class MWInternalDamageObject;

	class DamageDispatch_SinglePlayer
		: public DamageDispatch
	{
		DERIVED_DamageDispatch;
	};
};


#endif // DAMAGEDISPATCH_SINGLEPLAYER_HPP