!include = Content\Defines\BuildingArmor.defines

// fake the system for Network destruction
[DamageObject]
BaseArmorValue=0.1
InternalDamageZone=Generic

[Joint_WepLAL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtLAL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_WepLFL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtLFL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_WepLFR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtLFR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_WepMid]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtMid]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_DoorAL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_DoorAR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_DoorFL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_DoorFR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_Bay]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtUAL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtUAR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Site_TrtUFL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtUFL]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Site_TrtUFR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtUFR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_WepLAR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_TrtLAR]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[Joint_Hull]
BaseArmorValue=$(URBAN_ARMOR)
InternalDamageZone=Generic

[HullInternalDamageObject]
DamageZone=Generic
BaseInternalDamage=$(URBAN_INTERNAL)
DamageEffect=Effects\MechPart_Destruction\MechPart_Destruction.data,.99
DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.5
DamageMode=DestructionDamageMode
ParentEntityName=Joint_Hull

OmniSlots=20
