!include = Content\Defines\BuildingArmor.defines
[DamageObject]
BaseArmorValue=$(HARD_ARMOR)
InternalDamageZone=Generic

[InternalDamageObject]
DamageZone=Generic
BaseInternalDamage=$(HARD_INTERNAL)
DamageEffect=Effects\MechPart_Destruction\MechPart_Destruction.data,.99
DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.5
DamageMode=DestructionDamageMode
ParentEntityName=DamageObject

