[SoundEffect]
Type=AudioFXComponent
Sample=Content\Audio\sfx_flamer_nearby.wav
MinRange=50.0
NearClip=0.0
MaxRange=100.0
FarClip=101.0
ChannelType=General
Loop=False
MinRestartDelay=0.5
MaxReplaceDelay=0.8
MinBearingDelta=30
FrameRate=0.0
Status=AudioStatus
SimulationShouldExecute=1
StartsRunning=true
Volume=0.7
Priority=2

