// MW4GameEd2.h : main header file for the MW4GAMEED2 application
//

#if !defined(AFX_MW4GAMEED2_H__DC0ED45D_8369_4D85_B577_7B457A4221A3__INCLUDED_)
#define AFX_MW4GAMEED2_H__DC0ED45D_8369_4D85_B577_7B457A4221A3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols
#include "GlobalDefines.h"

class CMainFrame;
extern CCriticalSection MsgHan;
/////////////////////////////////////////////////////////////////////////////
// CMW4GameEd2App:
// See MW4GameEd2.cpp for the implementation of this class
//

class CMW4GameEd2App : public CWinApp
{
public:
	CMW4GameEd2App();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMW4GameEd2App)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	virtual BOOL OnIdle(LONG lCount);
	//}}AFX_VIRTUAL

// Implementation
protected:
//	HMENU m_hMDIMenu;
	HACCEL m_hMDIAccel;
	CMainFrame *pFrame;
public:
	//{{AFX_MSG(CMW4GameEd2App)
	afx_msg void OnAppAbout();
	afx_msg void OnFileNew();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
		// No message handlers
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MW4GAMEED2_H__DC0ED45D_8369_4D85_B577_7B457A4221A3__INCLUDED_)
