#if !defined(AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_)
#define AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TexturePanel.h : header file
//
namespace Stuff
{
class Page;
};
/////////////////////////////////////////////////////////////////////////////
// CTexturePanel dialog

class CTexturePanel : public CDialog
{
// Construction
public:
	CTexturePanel(CWnd* pParent = NULL);   // standard constructor
	void WriteEntries(Stuff::Page *page);
	bool ValidateEntries(int zonex,int zonez);


	CString	m_ActualTexturePath;

	// Dialog Data
	//{{AFX_DATA(CTexturePanel)
	enum { IDD = IDD_TEXTURE_PANEL };
	CButton	m_IGDataCon;
	CString	m_TTEdit;
	CString	m_DetailTexture;
	float	m_FadeIn;
	float	m_FadeOut;
	int		m_DRatio;
	BOOL	m_IGData;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CTexturePanel)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CTexturePanel)
	virtual void OnOK() {}
	virtual void OnCancel() {}
	afx_msg void OnTtbrowse();
	afx_msg void OnDtbrowse();
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_)
