!Include=Content\Defines\MissionLang.defines

[GameData]
Class=MechWarrior4::Building
SolidOBB=Bivouac_SOLID.obb
NameIndex=$(IDS_Bivouac)
Collider=false
CanBeShot=true
CanBeWalkedOn=true
//WalkThruFlag=AnythingCanWalkThru
DestroyedEffectResource=Effects\BuildingExplosions\Generic_small\Generic_small.data
DeathEntityResource=Buildings\Bivouac_Destroyed\Bivouac_Destroyed.data
VertexLighting=yes
FaceLighting=yes
LookupLighting=no
LightMapLighting=no


[Renderers]
VideoRenderer=Bivouac.video
