#if !defined(AFX_FLOATPANEL_H__5A85A9FD_8C02_458A_8E7D_2C3E64545B6A__INCLUDED_)
#define AFX_FLOATPANEL_H__5A85A9FD_8C02_458A_8E7D_2C3E64545B6A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FloatPanel.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CFloatPanel dialog
#include"FieldPanel.h"

class CFloatPanel : public CFieldPanel
{
// Construction
public:
	CFloatPanel(float *dpt,CString fname="Float",CWnd* pParent = NULL);   // standard constructor
	float *MyData;

// Dialog Data
	//{{AFX_DATA(CFloatPanel)
	enum { IDD = IDD_FLOATPANEL };
	float	m_FloatField;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFloatPanel)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual void OnOK();
		virtual void OnCancel() {}

	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CFloatPanel)
		// NOTE: the ClassWizard will add member functions here
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_FLOATPANEL_H__5A85A9FD_8C02_458A_8E7D_2C3E64545B6A__INCLUDED_)
