// ObjCreateInfo.h: interface for the ObjCreateInfo class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_)
#define AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class ObjCreateInfo  
{
public:
	enum ObjType	  { OT_GAMEOBJ,OT_NODE,OT_DROPZONE,OT_NVGAMEOBJ,OT_CAMERA,OT_CLIPBOARD,OT_LIGHT,OT_FX};
	enum LightSubType { LST_AMBIENT,LST_POINT,LST_INFINITE,LST_SPOT};
	
	ObjType CreateType;
	int SubType;
	CString Path;
	ObjCreateInfo();
	virtual ~ObjCreateInfo();

};

#endif // !defined(AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_)
