
!Include=Content\Defines\MissionLang.defines

[GameData]
Class=MechWarrior4::Building
SolidOBB=Univ_Admin_STATIONARY.obb
NameIndex=$(IDS_Univ_Admin)
Collider=false
CanBeShot=true
CanBeWalkedOn=true
//WalkThruFlag=AnythingCanWalkThru

DestroyedEffectResource=Effects\BuildingExplosions\Generic_medium\Generic_medium.data
//DeathEntityResource=Buildings\Univ_Admin_Destroyed\Univ_Admin_Destroyed.data
VertexLighting=yes
FaceLighting=yes
LookupLighting=no
LightMapLighting=no

[Renderers]
VideoRenderer=Univ_Admin.video
