#if !defined(AFX_BUMPMAPDLG_H__0CE6F582_9014_4734_8B9F_340131468CBA__INCLUDED_)
#define AFX_BUMPMAPDLG_H__0CE6F582_9014_4734_8B9F_340131468CBA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BumpMapDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CBumpMapDlg dialog

class CBumpMapDlg : public CDialog
{
// Construction
public:
	CBumpMapDlg(CWnd* pParent = NULL);   // standard constructor
	void BrowseForTexture(CString *str);
// Dialog Data
	//{{AFX_DATA(CBumpMapDlg)
	enum { IDD = IDD_BMPMAPDLG };
	CString	m_BumpTxt;
	CString	m_DetailTxt;
	CString	m_EnvTxt;
	CString	m_TerrainTxt;
	CString	m_WaterTxt;
	float	m_BumpRep;
	float	m_DetailRep;
	float	m_EvnRep;
	float	m_TerrainRep;
	float	m_WaterRep;
	CString	m_NormTxt;
	float	m_NormRep;
	float	m_BScrollU;
	float	m_NScrollU;
	float	m_NScrollV;
	float	m_WScrollU;
	float	m_WScrollV;
	float	m_BScrollV;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBumpMapDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CBumpMapDlg)
	afx_msg void OnWaterbrw();
	afx_msg void OnEnvbrw();
	afx_msg void OnDetailbrw();
	afx_msg void OnBumpbrw();
	afx_msg void OnTerrainbrowse();
	afx_msg void OnNrmbrw();
	afx_msg void OnClose();
	virtual BOOL OnInitDialog();
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BUMPMAPDLG_H__0CE6F582_9014_4734_8B9F_340131468CBA__INCLUDED_)
