//===========================================================================//
// File:	munga.hpp                                                           //
// Project: Adept           Brick: ???                                       //
// Contents: ???                                                             //
//---------------------------------------------------------------------------//
//   Date    Who  Modification                                               //
// --------  ---  ---------------------------------------------------------- //
// 00/00/00  XXX  Initial coding.                                            //
//---------------------------------------------------------------------------//
// Copyright (C) 1995-1996, Virtual World Entertainment, Inc.                //
// All Rights reserved worldwide                                             //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL               //
//===========================================================================//

#pragma once

#include "ComponentHeaders.hpp"
#include <ElementRenderer\CameraElement.hpp>
#include <ElementRenderer\LODElement.hpp>
#include <ElementRenderer\PointCloudElement.hpp>
#include <ElementRenderer\TriangleCloudElement.hpp>
#include <ElementRenderer\ScalableShapeElement.hpp>

#include "ShapeComponent.hpp"
#include "CameraComponent.hpp"
#include "LODComponent.hpp"
#include "ConeComponent.hpp"

#include "SwitchComponent.hpp"
#include "ScalableShapeComponent.hpp"
#include "gosFXComponent.hpp"
#include "BeamComponent.hpp"
#include "SlidingShapeComponent.hpp"
#include "MultiLODComponent.hpp"

#include "GUIObject.hpp"
#include "GUITextObject.hpp"
#include "GUITextManager.hpp"
//FIX THIS BERGER!!!!!
#include "Entity.hpp"

