!include = Content\Defines\BuildingArmor.defines
[DamageObject]
BaseArmorValue=$(SMALL_ARMOR)
InternalDamageZone=generic

[InternalDamageObject]
DamageZone=Generic
BaseInternalDamage=$(MEDIUM_INTERNAL)
DamageEffect=Effects\MechPart_Destruction\MechPart_Destruction.data,.99
DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.5
DamageMode=DestructionDamageMode
ParentEntityName=DamageObject
