
#pragma once
#ifndef AI_HITTESTING_HPP
#define AI_HITTESTING_HPP

#include "AI_FireParamPackage.hpp"
#pragma warning(push)
#include <stlport\map>
#pragma warning(pop)



namespace MechWarrior4
{
	class Weapon;
};

namespace MW4AI
{
	std::pair<FireData,Stuff::Time> CalculateFireData(const FireParamPackage& fire_params,
													  MechWarrior4::Weapon& weapon);
};



#endif // AI_HITTESTING_HPP