!include = Content\Defines\BuildingArmor.defines
[DamageObject]
BaseArmorValue=$(MEDIUM_ARMOR)
InternalDamageZone=Generic

[InternalDamageObject]
DamageZone=Generic
BaseInternalDamage=$(SMALL_INTERNAL)
//DamageEffect=Effects\BuildingExplosions\Barrierconc\Barrierconc.data,.99
//DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.5
DamageMode=DestructionDamageMode
ParentEntityName=DamageObject


