!Include=Content\Defines\MissionLang.defines

[GameData]
Class=MechWarrior4::Building
SolidOBB=Guard_Commissary_STATIONARY.obb
NameIndex=$(IDS_Guard_Commissary)
Collider=false
CanBeShot=true
CanBeWalkedOn=true
//WalkThruFlag=AnythingCanWalkThru
DestroyedEffectResource=Effects\BuildingExplosions\guard_comissary\guard_comissary.data
DeathEntityResource=Buildings\Guard_Commissary_Destroyed\Guard_Commissary_Destroyed.data
VertexLighting=yes
FaceLighting=yes
LookupLighting=no
LightMapLighting=no


[Renderers]
VideoRenderer=Guard_Commissary.video
