//Campaign Mech lab messages
#define E_NoPlayerMechSelected 3301
#define E_NoLancemateMechSelected 3302
#define E_NoLancemateLanceSelected 3303

//Mech Lab Error Messages
#define E_MissingWeapons 3400
#define E_NoMechSelected 3401 
#define E_MechAlreadyExists 3402
