!Include=Content\ProjectSpecific.include


[gamedata]
class=mechwarrior4::building
NameIndex=$(IDS_MiningHQ)
collider=false
canbeshot=true
canbewalkedon=true
destroyedeffectresource=Effects\BuildingExplosions\MiningHQ\MiningHQ.data
//DeathEntityResource=Buildings\MiningHQ_Destroyed\MiningHQ_Destroyed.data
vertexlighting=yes
facelighting=yes
lookuplighting=no
lightmaplighting=no
SolidOBB=mininghq_STATIONARY.obb

[renderers]
VideoRenderer=mininghq.video

