// HelperDlg.cpp : implementation file
//

#include "stdafx.h"
#include "MW4GameEd2.h"
#include "HelperDlg.h"


/////////////////////////////////////////////////////////////////////////////
// CHelperDlg dialog


CHelperDlg::CHelperDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CHelperDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CHelperDlg)
	m_ShowBounds = FALSE;
	m_ShowPaths = FALSE;
	m_ShowLattice = FALSE;
	//}}AFX_DATA_INIT
}


void CHelperDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CHelperDlg)
	DDX_Check(pDX, IDC_SHOWBOUNDS, m_ShowBounds);
	DDX_Check(pDX, IDC_SHOWLATTICE, m_ShowPaths);
	DDX_Check(pDX, IDC_SHOWPATHS, m_ShowLattice);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CHelperDlg, CDialog)
	//{{AFX_MSG_MAP(CHelperDlg)
		// NOTE: the ClassWizard will add message map macros here
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CHelperDlg message handlers
