#if !defined(AFX_PANELDLG_H__7A68034D_A071_4CB0_B3A2_CDC69F7B1EC3__INCLUDED_)
#define AFX_PANELDLG_H__7A68034D_A071_4CB0_B3A2_CDC69F7B1EC3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PanelDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CPanelDlg dialog

class CPanelDlg : public CDialog
{
// Construction
public:
	CPanelDlg(UINT  nIDTemplate,CWnd* pParent = NULL);   // standard constructor
	void Create(CWnd* pParent);
	UINT MyID;
	virtual BOOL ValidateData() { return UpdateData(TRUE);}
	virtual void UpdateGame() {}
	virtual void OnOK() { CDialog::OnOK();}
	virtual void OnCancel() { CDialog::OnCancel();}
// Dialog Data
	//{{AFX_DATA(CPanelDlg)
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPanelDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CPanelDlg)
		// NOTE: the ClassWizard will add member functions here
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PANELDLG_H__7A68034D_A071_4CB0_B3A2_CDC69F7B1EC3__INCLUDED_)
