# BattleTech: FireStorm — full disaster-recovery mirror.
# NOTHING is excluded on purpose: this repo is a complete, self-hosted (local Gitea)
# snapshot of c:\VWE so that one `git clone`/`git pull` reconstitutes a working machine
# (source + assets + VC6 toolchain + SDKs + build outputs + deployed game + archive).
# Large binaries are routed to Git LFS via .gitattributes; they are NOT excluded.
#
# (Intentionally empty. Add entries here only for truly machine-local, non-portable
#  state you decide you never want mirrored.)

# run-firestorm skill screenshots (may capture the operator's desktop -- never mirror)
.claude/skills/run-firestorm/shots/

# FS507D_20161015: later FireStorm release drop, kept local for analysis -- not part of the mirror
FS507D_20161015/

# player-created mechlab variants in the game deploy (local test/play data, per-machine)
MW4/Resource/Variants/
