take 1024 image
reduce image to 320
expand canvas to 340 (centered)
Using a 4x4 black line seperate the sections
***save as unexploded***
split components (no overlaps from upper left to lower right of component)
record coords from upper left to lower right, use even numbers.
(x,y,x1,y1)
Now using the Unexploded view (image in upper left corner) overlay the exploded pieces and record the upper left corner coord.
(x2,y2)
expand canvas to 512x512 (upper left corner)
Save the exploded view in Index Mode.

Modify file(s):
coord.cpp (under GameOS/External dependancies)
