Moved to proper subfolder to make room for other VWE projects.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-06-26 10:12:09 -05:00
co-authored by Claude Opus 4.8
parent 4c6b8345c8
commit 202563065f
15 changed files with 64 additions and 64 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ build/runtime reconstruction notes.
### Build / deploy scripts (in `build-env\`)
- **`deploy-mw4.ps1`** — packs resources from source (`build-resources.ps1`) then assembles the
runnable game into `c:\VWE\MW4`. Trims dev bloat, ships only the canonical game packages,
runnable game into `c:\VWE\firestorm\MW4`. Trims dev bloat, ships only the canonical game packages,
optimizes mech BMPs to 256-color, applies the DirectDraw compat shim.
- **`build-resources.ps1`** — (re)packs `resource\*.mw4` from `Gameleap\mw4\Content` using the
in-exe compiler (`MW4pro.exe -build`). Called by the deploy; can be run standalone.