Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
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Name=test4444
Type=2
Width=64
Height=64
[1]
Name=polar.lightmap01
Type=1
Width=512
Height=512
[2]
Name=0401a_grass_01
Type=1
Width=256
Height=256
[3]
Name=0202a_mask_256a_active
Type=3
Width=256
Height=256
[4]
Name=0202a_mask_256b_active
Type=3
Width=256
Height=256
[5]
Name=0202a_mask_256c_active
Type=5
Width=256
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[6]
Name=brb.color.01
Type=1
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Height=256