Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
@@ -0,0 +1,137 @@
#pragma warning (disable : 4786)
#include "stdafx.h"
#include "data.hpp"
#include <cstdio>
#include <vector>
using namespace std;
CDataEntry::CDataEntry (int runnumber,int version,int type,double time)
{
m_RunNumber = runnumber;
m_DataType = type;
m_Version = version;
m_Time = time;
m_ObjectID = 0;
m_PosX = 0;
m_PosY = 0;
m_PosZ = 0;
m_Int1 = 0;
m_Int2 = 0;
m_Int3 = 0;
m_Int4 = 0;
m_Float1 = 0;
m_Float2 = 0;
m_Float3 = 0;
m_Float4 = 0;
m_String = NULL;
}
CDataEntry::CDataEntry (int run,int version,int type,double time,int objid,float posx,float posy,float posz,int int1,int int2,int int3,int int4,float float1,float float2,float float3,float float4,const char *str)
{
m_RunNumber = run;
m_DataType = type;
m_Version = version;
m_Time = time;
m_ObjectID = objid;
m_PosX = posx;
m_PosY = posy;
m_PosZ = posz;
m_Int1 = int1;
m_Int2 = int2;
m_Int3 = int3;
m_Int4 = int4;
m_Float1 = float1;
m_Float2 = float2;
m_Float3 = float3;
m_Float4 = float4;
m_String = NULL;
if (str)
{
m_String = new char[strlen (str)+1];
strcpy (m_String,str);
}
}
CDataEntry::CDataEntry (const CDataEntry& p1)
{
m_RunNumber = p1.m_RunNumber;
m_DataType = p1.m_DataType;
m_Version = p1.m_Version;
m_Time = p1.m_Time;
m_ObjectID = p1.m_ObjectID;
m_PosX = p1.m_PosX;
m_PosY = p1.m_PosY;
m_PosZ = p1.m_PosZ;
m_Int1 = p1.m_Int1;
m_Int2 = p1.m_Int2;
m_Int3 = p1.m_Int3;
m_Int4 = p1.m_Int4;
m_Float1 = p1.m_Float1;
m_Float2 = p1.m_Float2;
m_Float3 = p1.m_Float3;
m_Float4 = p1.m_Float4;
if (p1.m_String)
{
m_String = new char[strlen(p1.m_String)+1];
strcpy (m_String,p1.m_String);
}
else
m_String = NULL;
}
CDataEntry::~CDataEntry (void)
{
delete[] m_String;
}
CDataEntry &CDataEntry::operator= (const CDataEntry &p1)
{
delete[] m_String;
m_RunNumber = p1.m_RunNumber;
m_DataType = p1.m_DataType;
m_Version = p1.m_Version;
m_Time = p1.m_Time;
m_ObjectID = p1.m_ObjectID;
m_PosX = p1.m_PosX;
m_PosY = p1.m_PosY;
m_PosZ = p1.m_PosZ;
m_Int1 = p1.m_Int1;
m_Int2 = p1.m_Int2;
m_Int3 = p1.m_Int3;
m_Int4 = p1.m_Int4;
m_Float1 = p1.m_Float1;
m_Float2 = p1.m_Float2;
m_Float3 = p1.m_Float3;
m_Float4 = p1.m_Float4;
if (p1.m_String)
{
m_String = new char[strlen(p1.m_String)+1];
strcpy (m_String,p1.m_String);
}
else
m_String = NULL;
return *this;
}
bool CDataEntry::DumpData (HANDLE file) const
{
char *string;
DWORD written;
if (m_String)
string = new char[strlen (m_String) + 128];
else
string = new char[128];
sprintf (string,"%d,%d,%d,%f,%d,%f,%f,%f,%d,%d,%d,%d,%f,%f,%f,%f,\"%s\"\n", m_RunNumber,m_DataType,m_Version,m_Time,m_ObjectID,
m_PosX,m_PosY,m_PosZ,m_Int1,m_Int2,m_Int3,m_Int4,m_Float1,m_Float2,m_Float3,m_Float4,m_String);
WriteFile (file,string,strlen (string),&written,NULL);
delete[] string;
if (written != strlen (string))
return false;
return true;
}